Why are all the dodge and special dodge ratings '0' on character stats? I went to the cantina too and they have everything listed as 0. Is there any way to determine whether or not a char is particularly good at avoiding being hit?
Just had a PvP fight against a team with Boba. I was cutting through them fairly easily but then focused on Boba and had 5 turns in a row that he evaded. 3 physical and 2 special. The leader was Sid so there shouldn't be any bonuses to evade/dodge. Of course he gets his AOE off and changes the balance of the game which is what Boba can do. It happens.
Normally I focus him out first but the team had Daka as well so I prioritized him second (good team btw). I don't recall him being particularly hard to hit when he's at or around my attacking char's level. Figured it was probably just a fluke and went out to look at his stats and saw everyone is at 0. So now I'm curious how it's computed.
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I think the best approach is to focus him last since his health is enormous. He move super slow and if you think you cant handle his aoe skill, try stunning him or ability block him 1st so you have a chance to focus kill 2-3 toons before he got a chance to use his aoe skill.
Still looking for why every chars dodge rankings are at 0.