1. Old republic, carthus will just go 200 times and kill ur entire squad if he doesn't u will die immediately from 20 dots each character has.
2. Phoenix, well people do you want to see you're R7 Malak dying in the first turn to sabine because she attacks over and over and over and over till you die? Sabine is almost guaranteed to go before you and kill off one of the members and get you 2 star, so avoid.
3. Resistance, they will run circles around you and simply kill you before u can do anything, so much TM gain and exposes, avoid them.
4. GAS, because when he wakes up from his nap he is almost certain to kill off one of ur toons and give you 2 star.
Honestly if you want to have easy time just go after, BH, separatist, geos, murder bears, jedi old republic, sith, FO, tuskens, and night sisters. These are the easiest factions to beat as it stands in conquest, because even when they have 400 speed, they can't enough damage to take you out before it's your turn
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What conquest did you played that the murder bears and the geos "can't" take out one of your toons? lol
If they get to play, at least one of your toons will be done
In Sector 1 and 2, some of the tough teams mentioned can be taken out quite easily. But a Phoenix team in Sector 5 is a nightmare.
Idk I always use jkr because 99% of time they are on the node that has the mark feat or the use 14 jedi team for me, heck just for the hell of it I used 501st against ewoks 10 times in a row and won all of them with 3 stars, meaning gas and clones and 10% stamina still murdered them
Other than that, there is no team I actively avoid, unless I have used up a specific team that would easily counter and I want to keep playing/use up energy, then I might avoid a team.
Bears/Geos are nothing and never lose a toon vs them.
To be honest, I find myself trying to hit teams, either to play against them or because I know they will help me go back and secure feats. NS are great for killing feats, and bears with Elder(more rare than I would have thought).
As mentioned, NS are great for all sorts of feats.
I always try to follow the path closest to the middle, so I don’t usually worry about what’s on it. I like to keep my options open when I get to a set of merchant / disk nodes.
If your Malak is being beaten by Ewoks then you really should be using a different squad, or should be developing your other squads.
1. You can't use Vader to force choke over and over after this Conquest so they will get a turn and will go before you do and kill of a member and give you 2 star.
2. JTR can be a pain to deal with if you are not careful at relic 8, I have seen them beat relic 7 gas team just because of their turn meter train.
3. I don't believe anyone said murder bears were killing their Malak
OR Carth teams are free wins with GL Rey. Unless she's at like 10% stamina it's nearly impossible to actually lose with her. If you don't have GL rey, then rely on heavy control teams/characters, like Thrawn, BB Echo, certain JTR setups, or DR.
JTR teams: ...just throw CLS at this, kill BB8, ???, Profit.
Most JTR teams I've seen in conquest have absurdly bad lineups and are exceedingly easy to "break".
Or Hux FO. No TM gain then.
GAS: This is largely dependent on what teams you have. GL Rey and SEE completely destroy him.
This also depends on disks, as there's many disks, even without DCS, that can cause your team to completely destroy certain teams, GAS included.
I do find Ewoks more dangerous than Phoenix. And pretty much just as dangerous as JTR teams.
They're countered by very specific teams, but can completely destroy most other teams. And they're also one of the OP3 squads, so they have stupidly high stats.
I honestly find BHs to be the overall easiest team, even tuskens generally perform better in my experience.
NS with zombie are the best teams to grind most feats on.
sometimes GMY lead GR are thrown in and I put them in the same category as rex lead
What exactly is Magnaguard adding to this team?
- Grand Admiral Thrawn
Pretty sure he meant CLS will win except against GAS, and a GG/magnaguard team. Not that you use magnaguard with CLS.
Works in both normal and Hard mode conquest.