Is it broken (squad arena pairing algorithm) or is my roster hopelessly broken? My question is, "Why am I
losing rank in squad arena, even though I'm leveling and gearing up my toons?" I confess that my roster is a bit broken because I bloated my GP due to rookie mistakes in the first couple of weeks, but ever since I hit level 50 (about day 20) I have been really focused on only 2 teams, Phoenix and Fleet/Geos. Why am I being paired with teams that
completely outclass me? I seriously have NO chance. Will I be stuck in the 500+ rank forever? Is this an asymptotic increase in difficulty that can never be surmounted, i.e., have the devs just decided that FTP players can pound sand?
If somebody can explain to me what I am missing, I would greatly appreciate it. Be gentle
https://swgoh.gg/p/588673474/
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- There are 20,000 players per SA shard (1000 for fleet shards)
- You get placed into the shard when you hit level 27
- Could get lucky and be one of the first players in it (then you start higher), or unlucky and be one of the last
- HDB players will naturally filter to the top just because they are already level 85, even if they don't know what they are doing
- The lower the ranking, the more positions you can jump at a time. As you climb, the # of spots you can increase / decrease per battle descreases
So in general that's how they work, but why do you feel you are getting outclassed? Could be a factor of a few things
First, Phoenix is not a great squad arena team, they just don't do enough damage quickly (other than Ezra) to defeat other teams. BUT, this is not why we recommend and build Phoenix. We build them so we can get Palp & Thrawn, and they are actually useful in GW because of their regen sharing abilities.
You can beat mirror matches of PS teams, but at some point even those are too difficult just because of the 5 minute time limit, again, not enough damage quickly. Don't fret, you just want to try to maintain your range until you can switch over to another team.
Switching to Geos is an option, in fact I did just that over the weekend with Nute lead + Geo trio + Boba Fett (since I don't have Poggle yet). They can do more damage but are weaker defensively b/c they don't sustain as well.
For both teams (and all really), there are always going to be certain opponent comps you try to target, and others you avoid just because they counter or don't counter each other.
MODS. This is also very important and could be a reason for a struggle. Mods are HUGELY important in the game and a never ending grind. Speed is king, so you want to try to get speed secondaries on all your mods, with good primaries and matching sets as well. Early on, getting a couple good "Speed" sets is a good idea, then you need some 2 mod sets (like Health, Crit Chance, Potency) to fill in with the 4-mod sets.
Overall don't fret, Squad Arena shouldn't be a focus before level 85 as you will always be behind, but once you are at 85 and start to unlock some of the better teams, plus get them to g12+ and put zetas, you will be able to climb up easily.
Regarding your Phoenix:
Keep your arena team at max level. Don't underestimate the importance of mods.