On paper, the max upgrade for QGJ's basic (Quick Strike) is supposed to have a 65% Chance of removing 30% of the Enemy Turn Meter.
Instead, there is a bug that is causing it to do the exact opposite. With a maxed out basic, QGJ IS GIVING 30% Turn meter to the enemy he hits instead of removing it. Developers FYI.
A Quick Fix is needed.
Thanks
@EA_Jesse @CG_JohnSalera @CG_AaronNemoyten
ps: For everyone else, DO NOT upgrade QGJ's basic to level 8 yet as it is currently bugged.
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Also if you notice in this video, the health bar (the one on the top right hand corner of the screen) doesn't deplete as well.
I've tested this out in the arena, gw and dsls missions, still the same bug. fyi to all
https://www.youtube.com/watch?v=QmJ-AbThXVI
Yeah.. I would have done Lumi's basic first.
k bye
follow your dreams @BentWookiee