But at the same time we dont want to bloat the in game economy.
There is currently no in game economy to bloat.
I dont mean transactions between players, im talking about over farming materials, accumulating too much credits, and shards too fast before new content is pushed out or closing the gap from f2p and p2p too close.
All could be bad for the games income. If people get what they want or need to quickly, they can lose interest if they dont set another goal for themselves.
Replies
But at the same time we dont want to bloat the in game economy.
There is currently no in game economy to bloat.
I dont mean transactions between players, im talking about over farming materials, accumulating too much credits, and shards too fast before new content is pushed out or closing the gap from f2p and p2p too close.
All could be bad for the games income. If people get what they want or need to quickly, they can lose interest if they dont set another goal for themselves.