When Teebo is lead and RG is in stealth, RG's auto-taunt does not work. These problems are piling up and it just seems like they are compounding. Why can't EA just fix all the problems before moving on...to likely just create more BUGS with new characters.
When Teebo is lead and RG is in stealth, RG's auto-taunt does not work. These problems are piling up and it just seems like they are compounding. Why can't EA just fix all the problems before moving on...to likely just create more BUGS with new characters.
This isnt a bug - it works as intended. Only eligible characters can be attacked - RG being stealthed means he is not eligible to be attacked unless the whole team is stealthed.
When Teebo is lead and RG is in stealth, RG's auto-taunt does not work. These problems are piling up and it just seems like they are compounding. Why can't EA just fix all the problems before moving on...to likely just create more BUGS with new characters.
This isnt a bug - it works as intended. Only eligible characters can be attacked - RG being stealthed means he is not eligible to be attacked unless the whole team is stealthed.
The lesson here - dont run RG with Teebo
Characters can taunt when in stealth, and will be targeted even over non-stealth enemies.
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A new bug I found related to Royal Guard:
When Teebo is lead and RG is in stealth, RG's auto-taunt does not work. These problems are piling up and it just seems like they are compounding. Why can't EA just fix all the problems before moving on...to likely just create more BUGS with new characters.
Read a ton of threads in this section of the website, mostly about Ewok problems: https://forums.galaxy-of-heroes.starwars.ea.com/categories/bugs-and-issues
That's exceptional!
This isnt a bug - it works as intended. Only eligible characters can be attacked - RG being stealthed means he is not eligible to be attacked unless the whole team is stealthed.
The lesson here - dont run RG with Teebo
A character that has a well established lore and diverse background.
Characters can taunt when in stealth, and will be targeted even over non-stealth enemies.