Sidious and his crazy dodge rating

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cosmicturtle333
5004 posts Member
edited January 2016
Like many others here I felt like the AI had a higher potency, tenacity and dodge rating.

After an Arena battle where Sidious dodged six attacks in a row (two of those from Jedi) I decided to record the dodges of Sidious when one of my Jedi attacks him.

So the first battle was four dodges against my Jedi out of five tries.


4/5
1/2
0/1
0/2
0/2
2/4
1/2
0/1

So in 19 attacks by Jedi he dodged 8 times. That's only 42%

Obviously that is very high compared to other heroes, but as his ability states he gains an additional 35% chance to evade Jedi attacks. That leaves a 7% standard evasion which is normal of all heroes.

As you can see, in this instance at least, the AI does not have an increased dodge raring compared to the listed stats.

I'll continue to take note of these stats in order to make the point more valid, and you can add your statistics too so that we can put an end to misinformation.

It would be interesting to see how often your Sidious dodges Jedi attacks too.

Remember not to include Arena battles where Luminara is the leader as she has an evasion leader ability.
My name is cosmicturtle333, aka CT-333, aka Threes.
Post edited by cosmicturtle333 on

Replies

  • Skye
    795 posts Member
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    If you do statistic analysis... this sample is too small... to make judgements.. thus your margin for error is huge.. Now if you were messuring something like 1,000 attacks... and you were still getting 42% then maybe it's something that needs to be looked at.. right now your sample size is way too small
    Former crazy person of the guild "Shard Awakens"... *quit game 13th July 2016*

    Game used to be fun when it wasn't a grind... if I wanted a grind I would have went and played old school Everquest or some Korean MMO!
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    Skye wrote: »
    If you do statistic analysis... this sample is too small... to make judgements.. thus your margin for error is huge.. Now if you were messuring something like 1,000 attacks... and you were still getting 42% then maybe it's something that needs to be looked at.. right now your sample size is way too small

    Never mind then, I'll delete this thread and make a new one in six months.
    (Note the sarcasm)

    That's why I said others can contribute and I'll continue doing so. 42% is normal as 7% base dodge % is normal. If in a few days we've got more data to analyse then we can come to a new conclusion. Until then this admittedly flawed data is the best we've got.

    Better than a feeling at least.
    My name is cosmicturtle333, aka CT-333, aka Threes.
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    Skye wrote: »
    If you do statistic analysis... this sample is too small... to make judgements.. thus your margin for error is huge.. Now if you were messuring something like 1,000 attacks... and you were still getting 42% then maybe it's something that needs to be looked at.. right now your sample size is way too small

    Never mind then, I'll delete this thread and make a new one in six months.
    (Note the sarcasm)

    That's why I said others can contribute and I'll continue doing so. 42% is normal as 7% base dodge % is normal. If in a few days we've got more data to analyse then we can come to a new conclusion. Until then this admittedly flawed data is the best we've got.

    Better than a feeling at least.


    Your work is appreciated (and I'll keep an eye out for a bigger sample ;) because the "feeling" right now is that son of a motherless goat dodges EVERYTHING. It's nice to know that preliminary indications are I'm just getting unlucky. :)
  • AdamW
    692 posts Member
    edited January 2016
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    I did my own test, I used my Luminara to attack Sidious 1 time and it hit. I have %100 accuracy on Sid!! His evasion isnt working! He has 0% evasion

    lmao jk. Good luck with the thread, all seems balanced to me. Characters do whats described.
  • Options
    This will be a good thread if it's continually updated with stats as you go cosmic. Appreciated.
    Like many others, I've felt the wrath of Sid dodging everything, dooku multi hitting on every basic and phasma calling assist after assist from each enemy's turn.
    Interesting to see how the results turn out
  • Options
    sidious has 100% dodge chance against luminara's force blast. Even if lumi is 7* full gear and abilities and sidious is 4* lv 53 ¬¬
  • Options
    rotam wrote: »
    sidious has 100% dodge chance against luminara's force blast. Even if lumi is 7* full gear and abilities and sidious is 4* lv 53 ¬¬

    lol no, i land more than 50% of my force blast on sid.
  • Options
    rotam wrote: »
    sidious has 100% dodge chance against luminara's force blast. Even if lumi is 7* full gear and abilities and sidious is 4* lv 53 ¬¬

    It did seem like he dodges Lumi's special more than her standard, but only testing will tell.
    My name is cosmicturtle333, aka CT-333, aka Threes.
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    It sucks when he dodges force blast because you wasted it on a low percentage shot but it feels oh soooo good when you stick one and see his bars drop precipitously. :)
    Ally Code: 945-699-762
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    And because it sucks that Sid avoids Force Blast, people think every Force Blast they cast get's avoided. My last 5 force blasts on a Sidious were actually all 5 a direct hit. I know I'm playing with fire when I try to do this, but if he dodges it is to be expected.
    439-259-888 I have a bad habit of editing my typo's after posting
  • Options
    Sidious' dodge rating comes from his Sadistic Glee perk. He eventually gains a permanent 35% dodge rate against Jedi attacks. So the 42% seems rather close to the 35% he already has. If the numbers are around 60% then I would say something is wrong.
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    CronozNL wrote: »
    And because it sucks that Sid avoids Force Blast, people think every Force Blast they cast get's avoided. My last 5 force blasts on a Sidious were actually all 5 a direct hit. I know I'm playing with fire when I try to do this, but if he dodges it is to be expected.

    Yeah, there are times I use Force Blast on Sid by mistake and by the time I say beep, I have hit him. I really do try to avoid using Force Blast on him, though. It does seem that I miss him all the time. I don't but like you've pointed out, it does seem like it.
  • shimmy
    200 posts Member
    edited January 2016
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    I don't find the AI Sid dodges too many attacks. What I find is MY Sid doesn't dodge nearly enough given how the AI does, even when a Jedi attacks my Sid.

    Lumi is really bad for me as well, even when I have her as the leader. She rarely dodges but the AI Lumi is a dodge machine.

    That's the issue I have with the programming. Don't make my characters that are THE EXACT same and who can be higher geared/leveled do LESS than the AI character, ESPECIALLY when the same characters are involved meaning say my Sid attacking JC while the AI Sid attacking my JC.

    It's like the evade effect that is almost an insta 100% dodge for the AI but it hardly ever does anything for my characters.

    Or the Dooku stun effect which is almost 100% for the AI on my Jedis (which I am faily ok with since it is a 90% chance although I think my Jedis should resist it a bit more often, especially Lumi) but less than 50% for my Dooku and that is NOT counting when it gets resisted. It simply doesn't proc meaning, 10% is vastly trumping 90%, defying the point of having the percentage in the first place.

    Or how about how the AI Boba almost ALWAYS revives. Really, every battle I have faced where the opponent has Boba, he's revived each time. 35% chance it says.

    If people can't see this is blatant programming "cheating" then I don't know what to say....and with me at least, it's not like I am losing so I am just trying to pass blame. I win yet this stuff is somewhat annoying to see since it is so obvious.
  • Options
    In one of my last battles Sidious dodged 5 attacks in a row. On my team I have Sidious (normal attack), Lumi (Force Blast), Chewie (Crossbow), Vader and Ackbar. He dodged all of them.

    I know Sidious is supposed to be a high-dodge character and I don't know what his dodge rate is supposed to be. But he definitely dodges too much for my liking.

    I will try to keep track of this and present more data.
  • Varlie
    1286 posts Member
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    rotam wrote: »
    sidious has 100% dodge chance against luminara's force blast. Even if lumi is 7* full gear and abilities and sidious is 4* lv 53 ¬¬

    It did seem like he dodges Lumi's special more than her standard, but only testing will tell.

    In my testing (well actual playing) I found that she hits with her force blast more if he is less than 50% health. I know it's an illusion but I would say I do hit with it 50%. I use it as a finishing move generally after Dooku, my Sid, and Kylo have attacked him.

    I do wonder if the dodge/evasion is reduced when he is stunned. Since Dooku attacks first, he is stunned a lot of the times that I attack with Lumi.
  • Options
    You play tf2?
  • Holaa_derron
    62 posts Member
    edited January 2016
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    I doubt we could ever get an accurate sample from here, as the variables for his dodge are greatly affected by both attacker and team mate interaction. One person would have to record all battles, with variables included per hit, until an accurate sample size was achieved. It does seem as though his Jedi evasion is very accurate, and his normal is fine, as my Vader, HK-47 and Fives regurarly hit with their normal attacks.
    Post edited by Holaa_derron on
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    @shimmy Have you forgotten the times where you beat the AI with not much trouble and with luck on your side? Like a critical hit landing at the right time or a stun? Ability block or Dots? You see when you put yourself in AI shoe's at that time and pretend it is your team, you would also think it's impossible.
    I've played xcom where the AI dodged my fire as well at bad timing. Ive lost 1k dollars once in the casino, losing a 33% chance 5x in a row. Chance is a b*tch, bad experiences stick longer than good ones. Do some research on this (its all psychological).
    439-259-888 I have a bad habit of editing my typo's after posting
  • CronozNL
    2869 posts Member
    edited January 2016
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    I honestly can't remember any moment of good luck btw except for winning a poker match once for $100, yay me.
    now if you ask me about my bad beats (insane losing hands), try losing with 2 aces vs a 2/7. I lost with my K/K against Q/Q many times, usually on the river card. I remember the worst moments I lost in poker but don't remember a single game where my hand was bad and I won nevertheless.
    People sometimes joke with the person that is dealer about how they keep giving some bad hands and others good hands. Now we all SEE the dealer deal and we know it's not a fluke but if it happens where you don't see the dealer you would call it a fraud faster.
    439-259-888 I have a bad habit of editing my typo's after posting
  • Abyss
    1651 posts Member
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    Here is the issue with percentages and what everyone needs to take a deep breath and understand.
    A percent is just a chance that the desired outcome is achieved. No matter how high the percent, there is still a chance it will fail u less its 100%.
    A 35% chance to evade ontop of whatever the base chance is, is pretty significant. I gather your tiptoeing close to a collective 50% evade chance aginst jedi and I know its fairly easy to flip a coin an watch heads come up as an example multipel times in a row. If he had a 10% chance and was dancing around evading everything I'd be worried.

    I hve noticed spurts more then anything. Some battles, sid takes everything i hand him to the face and other battles i seem to just not be able to hit him. When your dealing with whats close to a 50/50 shot then yea, sometimes hes gonna dodge everything. Sometimes he wont.

    What i find most disturbing is folks only cry when its not to their advantage. Not a single person posts an says "sids broken, he only dodged 1 atk" no, they only cry when he goes on a string of dodges. Cant have it both ways kiddies.

    This is a great post and well done. Glad to see early that the %'s seem to be on par with expectation. Hope u can gather enough fata to satisfy "nay sayers"
  • Options
    Confirmation bias, remembering only the bad runs and forgetting the times it hit.
    EA_JESSE Has debunked the claim that AI has any advantage in the RNG yet the rumour persists based on little more than anecdotal "feels".

    His dodge can also be affected by another toons leadership skills.
    Ally Code: 945-699-762
  • J7000
    2059 posts Member
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    Confirmation bias, remembering only the bad runs and forgetting the times it hit.
    EA_JESSE Has debunked the claim that AI has any advantage in the RNG yet the rumour persists based on little more than anecdotal "feels".

    His dodge can also be affected by another toons leadership skills.
    ^^^^^^^this

    I use him and have him. Sometimes luck works out to look like miracles. We need the devs to move on from chasing wild geese and develope the game. I've fallen for some of the superstition of the forum myself but its time to move on.
  • Options
    shimmy wrote: »
    I don't find the AI Sid dodges too many attacks. What I find is MY Sid doesn't dodge nearly enough given how the AI does, even when a Jedi attacks my Sid.

    Lumi is really bad for me as well, even when I have her as the leader. She rarely dodges but the AI Lumi is a dodge machine.

    That's the issue I have with the programming. Don't make my characters that are THE EXACT same and who can be higher geared/leveled do LESS than the AI character, ESPECIALLY when the same characters are involved meaning say my Sid attacking JC while the AI Sid attacking my JC.

    It's like the evade effect that is almost an insta 100% dodge for the AI but it hardly ever does anything for my characters.

    Or the Dooku stun effect which is almost 100% for the AI on my Jedis (which I am faily ok with since it is a 90% chance although I think my Jedis should resist it a bit more often, especially Lumi) but less than 50% for my Dooku and that is NOT counting when it gets resisted. It simply doesn't proc meaning, 10% is vastly trumping 90%, defying the point of having the percentage in the first place.

    Or how about how the AI Boba almost ALWAYS revives. Really, every battle I have faced where the opponent has Boba, he's revived each time. 35% chance it says.

    If people can't see this is blatant programming "cheating" then I don't know what to say....and with me at least, it's not like I am losing so I am just trying to pass blame. I win yet this stuff is somewhat annoying to see since it is so obvious.

    Agree!
  • J7000
    2059 posts Member
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    Chronick wrote: »
    shimmy wrote: »
    I don't find the AI Sid dodges too many attacks. What I find is MY Sid doesn't dodge nearly enough given how the AI does, even when a Jedi attacks my Sid.

    Lumi is really bad for me as well, even when I have her as the leader. She rarely dodges but the AI Lumi is a dodge machine.

    That's the issue I have with the programming. Don't make my characters that are THE EXACT same and who can be higher geared/leveled do LESS than the AI character, ESPECIALLY when the same characters are involved meaning say my Sid attacking JC while the AI Sid attacking my JC.

    It's like the evade effect that is almost an insta 100% dodge for the AI but it hardly ever does anything for my characters.

    Or the Dooku stun effect which is almost 100% for the AI on my Jedis (which I am faily ok with since it is a 90% chance although I think my Jedis should resist it a bit more often, especially Lumi) but less than 50% for my Dooku and that is NOT counting when it gets resisted. It simply doesn't proc meaning, 10% is vastly trumping 90%, defying the point of having the percentage in the first place.

    Or how about how the AI Boba almost ALWAYS revives. Really, every battle I have faced where the opponent has Boba, he's revived each time. 35% chance it says.

    If people can't see this is blatant programming "cheating" then I don't know what to say....and with me at least, it's not like I am losing so I am just trying to pass blame. I win yet this stuff is somewhat annoying to see since it is so obvious.

    Agree!

    Absolute nonsense. Numbers or ****.
  • Options
    Adding numbers to this thread for sample size.

    Jedi attacks on Sid (Lumi or JC): 362
    Times Sid dodges: 131

    I was bored and this thread interests me..,
  • Options
    Glory wrote: »
    Adding numbers to this thread for sample size.

    Jedi attacks on Sid (Lumi or JC): 362
    Times Sid dodges: 131

    I was bored and this thread interests me..,

    ****!

    In Galactic War I assume? If so was the enemy Sidious of equal or similar gear, level and star to you?
    My name is cosmicturtle333, aka CT-333, aka Threes.
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    So if @Glory 's stats are accurate that brings the total for today up to 146 dodges in 398 attacks by Jedi.

    That's 36.7%

    That means he has a base dodge % of 1.7% and his additional 35% chance against Jedi.

    So as you can see, Darth Sidious's Dodge rating is not broken and AI isn't 'cheating' (in this instance at least).

    Stay tuned because next week we'll be analysing Phasma's assist rate.

    Shout out to Glory for his excellent work.
    My name is cosmicturtle333, aka CT-333, aka Threes.
  • Options
    So if @Glory 's stats are accurate that brings the total for today up to 146 dodges in 398 attacks by Jedi.

    That's 36.7%

    That means he has a base dodge % of 1.7% and his additional 35% chance against Jedi.

    So as you can see, Darth Sidious's Dodge rating is not broken and AI isn't 'cheating' (in this instance at least).

    Stay tuned because next week we'll be analysing Phasma's assist rate.

    Shout out to Glory for his excellent work.

    I use phasma as lead lvl 5 leader ability and his fire at will leader skill seems bugged to me because my other peeps rarely come in to aid. I'm working towards lumi and sid currently but after i get those to 7 star im going to start doing the first order officer then the FOTP see if theirs any improvement because currently phasma ability is mediocre at best IMO.
    Qui-Gon progress in cantina currently 4* gear lvl 7.
  • J7000
    2059 posts Member
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    Glory wrote: »
    Adding numbers to this thread for sample size.

    Jedi attacks on Sid (Lumi or JC): 362
    Times Sid dodges: 131

    I was bored and this thread interests me..,

    Haha, nice.
  • Rolf
    1032 posts Member
    edited January 2016
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    J7000 wrote: »
    ...We need the devs to move on from chasing wild geese and develope the game...
    How many shards do you need for a wild goose? Is it chromium only? Probably OP anyway, it'll just get nerfed... ;)

    Thanks for the level head, Turtle. Easy to see that actual stats win out over gut feelings. 3PO would be proud I think.
    My ally code: 296-673-769. Wish we could have more than 35.
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