Man, If dodge had been a stat on mods I woulda quit, right then and there. Also, its not like we know they arent going to add that.
And lastly, even without the terrible monster that would be 60%+ base dodge rates, which would kill the game in its current state, there are still many valid concerns around.
Who's to say that won't be introduce a few months down the line once people have spent 8.4 million credits per toon leveling up existing mods? Got to give them a new rat race to spend cash on.
Man, If dodge had been a stat on mods I woulda quit, right then and there. Also, its not like we know they arent going to add that.
And lastly, even without the terrible monster that would be 60%+ base dodge rates, which would kill the game in its current state, there are still many valid concerns around.
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And lastly, even without the terrible monster that would be 60%+ base dodge rates, which would kill the game in its current state, there are still many valid concerns around.
Accuracy IS on mods though. My RG LOVES it.
You and me Both. I HATE dodge
Lol - Nice one