I'm just curious what should actually happen? is it if i spent 1x credit, OR spend 10x credit, there's an equal chance that the mod will upgrade the entire level?
if that's the case then shouldn't we all be just pressing 1x so we're rolling the dice more often?
personally i do not recall ever seeing some phenomena where i pressed spend and somehow thought my mod upgraded way more than i thought it would...
so now during mod appreciation weekend, the chance is improved, from what to what? so far the baseline seems nonexistent so anything would be an improvement?
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I loled
it just highlights what a credit sink mods are and what little return we get.
i won't be farming or spending any more credits on them.
I just said forget it I got a 5* mod at 1 and did it. I do the 10x rolls I jumped from 11-14.
I decided to spend 500k, just about what a 5* costs to go 1-15
I moved a 5* from 1-15
Finished a 5* from 12-15
Took 2,3* from 4-15
Took a 2* from 4-15
Took a 5* from 12-14
That is significantly more.
The chance to upgrade is a joke.
and this is why many people are leaving, and feel insulted by thier attempts to placate us.
not mad at you by any means, you did what we all should have known to do. I managed to get a lot of my arena team upgraded before they jacked the whole system up, but only a few maxed on each member, and none on my other guys..
so I jacked up my arena score, which hurt me for GW completions.. which was a daily occurrence, but not any more
That can't be right. It's costing me about that much to max a 5 star mod starting from level 1 lol
Ha so true
Overall, 3 mods from level 12-15, I spent around 700k? Felt pretty much the same. But really depends on luck I guess. Also tried doing 1 vs 10x. I just cant stand the 1x button grind haha