My guild did a T7 Rancor yesterday night after the "update" and he demolished us all.
We were unable to get any kind of TM reduction and he resisted everything!
Almost everyone in my guild had this problem and to make a long story short ... we were unable to finish it for the first time ever.
Has anyone else noticed this change in resistance?
Did EA make changes to the Rancor raid?
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Zader, EP, Nihilus, Sidious and TFP.
This is the same squad I always use and can Solo the whole raid. I've done it dozens of times.
Last night I got crushed. So did everyone else.
That can't be a coincidence can it?
Idk what that means.
I know. Right!
Works as intended
If he talks about TM reduction Zader potency don't meter
Another member of my guild had all potency mods on Vader and wasn't getting any TM reduction or DOTs either ... so I have to believe that potency has nothing to do with it.
Doesn't seem like rng if he's in a guild where many of them solo the rancor with zero problem every time and suddenly all of them combined got their **** handed to them, my guilds 0 damage is ending soon so I guess I'll see for sure then :P
I mean, it's a lot of bad RNG, sure, but still bad RNG. We just finished ours about an hour ago, it was launched after the update, and we still had the same number do a solo: 5 Zader and 1 Teebo.
Please post here how it turns out for you.
That's exactly it.
So maybe the previous poster was right ... they adjusted for TM ... Bc that is the exact situation that happened ... barely made it to Phase 2 and then got destroyed.
Zader lead is supposed to grant any Empire/Sith TM reduction ... it nullified it for my whole squad.
I did a Zader solo barely an hour ago. Still "working". So, as I said, no changes, just bad RNG.
So it's obviously bad RNG ... but the whole guild?!
That part blows my mind still.
Yeah unless it has to do with the roster full of useless toons. Those they'd rather let rot and release new toon after new toon.
What they need to do is revamp the whole **** roster and update every toon so that they're all relevant and that any squad can be viable.
There's no reason why every single **** squad in Arena should be the same ... and don't get me started with the speed mods.
Those should either be removed entirely, or make Uber-Speed mods obtainable by all.
There's no reason that I should be entering an arena battle with 10,000 more in power over my opponent ... and then get mopped like my squad wasn't squat simply Bc they have super speed mods. That's not right.