According to the Nute post, "The wording states “each turn”, which means that Nute’s ability should be triggering the first time a character gets a Critical Hit on their turn, not on assists, which is what is happening."
My understanding of Ahsoka's unique is that "at the end of EACH TURN" she dispels all debuffs on herself. So according to what the Devs have just said, this should only proc at the end of her own turn. In every video posted so far, she dispels all debuffs at the end of every person's turn (including the end of the enemy's turns). Bug?
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No... Its the devs trying to cover up wai/wad and opening another can of worms instead of owning up that someone was smart and took non bugs and did something creative and inventive.
The Kylo escape is as old as the rancor raid... Just very few used him back then. I did so I've known he has that ability from day 1.
Simple, clear, and prevents abuse.
Thus Nute's Leader skill is WAI. TM Gain is allowed on EACH TURN, but only ONE time, for 50% Turn Meter MAXIMUM.
*EDIT*
CG Just updated his Leader skill after R2's release. It would have been perfect timing for them to also clarify that TM gain was limited to particular characters' turns rather than using the term "each turn".
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It didn't have a restriction though, the wording and turn meter were consistent compared to other abilities so it should probably be noted as a nerf and not a fix
Now now, let's call it something a little
Easier. like what if we called it a
Readjustment. they simply changed nute's lead
For the better of the game.
Whether its a nerf or a fix only matters metaphorically. The result is still the same. The point was picking at the old wording's semantics and trying to apply that to other abilities to demonstrate hypocrisy is foolish, because they are changing the semantics of the wording.
Aren't we Beta testers for this game anyway - I say wait and see, she'll likely be bugged, lol
I don't think it's fair to call someone foolish when they made a point. The current wording of Nute's leader ability was changed with the update including R2D2, so it is not older than Chirrut's or Royal Guard's unique abilities which each have similar mechanics, but it is getting changed again with the reason that "The wording states “each turn”, which means that Nute’s ability should be triggering the first time a character gets a Critical Hit on their turn, not on assists, which is what is happening."
The other abilities including Ahsoka's that include the term "each turn" are not getting changed as of yet, so calling it a fix instead of a nerf is relevant to show the inconsistency in game design
Honestly I could care less, it is just annoying how this situation was handled
This is all too common in mobile gaming. "New Super OP" toon discretely nerfed after sales slow down.
Yes that was sarcasm
Best post I've seen today
Well hopefully bringing this potential bug to the Devs attention will allow them to fix it before she is released.
+1
If Nute had this leadership ability when the raid was originally released (sometime in August). Players would have been well aware of this strategy. Now that most theory crafters (except Lugo) have this raid on farm mode, they stopped looking for new strategies. Let's be honest, if Lugo's Nuter existed when the raid first came out. The developers would have changed it in a heartbeat. Why? Because it breaks their entire business model, and it's a slap to the face for all of the guilds that have worked hard to accomplish such a difficult task. The developers did the right thing.
Now the mod situation is a different story... I'd blame a recent graduate.