Guild members raiding early

Prev1
Hi all

What does your guild do to those guild members that raid early?

Is there any point giving them chance after chance, or best to get rid for the sake of harmony amongst the rest of the guild that are sticking to the rules?

We have a 24 hour zero damage policy like a lot of other guilds, but always seem to get a handful of members raiding as soon as the raid starts, even if they do little damage.

Main reason to keep them is we struggle to fill the guild, though we do average 42-45 members most of the time.

Thoughts?

Replies

  • Kyno
    32087 posts Moderator
    Options
    3 strikes. First time no damage next raid, only 0. Second time no 0. 3rd time out. They are hurting the guild more than being one less for a bit.

    Also communication is key, make sure everyone knows the rules and consequences. If someoine is not willing too play by the rules, you don't need them.
  • Options
    We give 24 hours to post in chat and several posts in that period asking that person. No chat message from the offender they get the boot
  • Options
    Sounds reasonable.

    Main problem is communication, we have a few that have never appeared in chat (minor accounts?) so we have no way of knowing if they understand the rules.

    I like the 3 strike rule, gives them a chance to explain or stop doing it, but hopefully keeps them in the guild for other contributions.
  • Kyno
    32087 posts Moderator
    Options
    If you can't communicate then they need to go. It's unfortunate fact, but like I said they are hurting the whole guild, you have to look to the greater good when in that position.
  • Options
    Well despite the warnings another 4 have raided early yet again, will follow your advice and put them on the first of 3 strikes, kick if no improvement.
  • Options
    Hey guys just wondering what the benefit of the 24 hr 0 damage rule is
  • TVF
    36606 posts Member
    edited February 2018
    Options
    Gives everyone a chance to get rewards.

    If your guild can do the raid quickly, and you don't have this rule, you'd have to be there when it launches or you miss out on rewards completely. This way everyone at least gets some gear/shards/currency.
    I need a new message here. https://discord.gg/AmStGTH
  • Jedi_of_Oz
    547 posts Member
    edited February 2018
    Options
    We warned people and placed restrictions on their ability to participate in future raids, such as zero score only, or no score at all for the next one or two raids. The latter was only came into effect if some drongo solo'd the Pit before the agreed hit time.

    Three transgressions resulted in demotion to a lesser guild.

    But you need to publish an ongoing warning list and use a third-party chat provider like Line or Discord so people know where they stand. In-game messaging is completely and woefully inadequate for that purpose. It would be a nice QOL feature to enable officers to create a 'Rogue Actions' marker for raids.
  • Options
    Boot unless its a legit accident (Magma Trooper). Its an easy rule to follow.
  • Options
    We do have discord but only a few use it.

    Anyway the main offender got warned tonight, it kicked off a bit but he is now clear as to the rules and says he will stick to them.

    Another 3 raided early with very low scores, we are getting there slowly.
  • Options
    The very real issue is that if you don't stop these "little hits," then others follow suit with their own "little hits," and before you know it the raid becomes a free-for-all with no cooperation. Even good, well-behaved guild members will join in because they don't want to be left out of the raid. Consequences need to be clearly defined and rapidly enforced until everybody is on board. The rules are there for the benefit of everyone. You need to wear heavy boots for this job. Glad I am not an officer anymore for this reason.

    The good news is that once the guild understands how to follow the rules, it gets way easier. Then the occasional infraction can just be brushed away.
  • Options
    That's what I keep posting on chat, to benefit everyone, no lone rangers.

    The thing is we ask about preferred times to start raid and none of the early hitters speak up so we keep it the same.

    Anyway thanks for the advice, seems we just have to be tough until we get where we want.
  • Naraic
    2243 posts Member
    Options
    Even a little hit is still a big problem. Let's say Someone does 2k during the zero damage period then clears during ffa when it's far he has done 2k more than someone that followed the rules and only posted a clear during far which means that they lock in a higher finishing rank.
  • Options
    If they can’t follow simple rules for raids they won’t be able to follow important rules for new raid, territory wars or territory battles. Boot them.
  • Salatious_Scrum
    2324 posts Member
    edited February 2018
    Options
    What the guild Im in has is a 0 damage rule for 24 hours, but level 79 and under can go for it if they’d like. But our guild only runs heroic rancor. With heroic aat it’s a free for all from the get go.

    We post rules right before the raid is activated for any new people. Any offenders are warned, if they do it again for fail to acknowledge in chat they understand, they’re booted during the raid so they don’t get any prizes
  • Options
    What the guild Im in has is a 0 damage rule for 24 hours, but level 79 and under can go for it if they’d like. But our guild only runs heroic rancor. With heroic aat it’s a free for all from the get go.

    We post rules right before the raid is activated for any new people. Any offenders are warned, if they do it again for fail to acknowledge in chat they understand, they’re booted during the raid so they don’t get any prizes

    We had a similar rule for a while, then we had someone come in and do over 2.5m damage, with the other little scores the Rancor was almost half over.

    Changed it to the new rule and he left soon after.
  • TVF
    36606 posts Member
    Options
    The very real issue is that if you don't stop these "little hits,"

    Don't forget the little kicks.

    tumblr_n1rqh6HgLW1r32wujo1_400.gif
    I need a new message here. https://discord.gg/AmStGTH
  • Options
    potsy wrote: »
    What the guild Im in has is a 0 damage rule for 24 hours, but level 79 and under can go for it if they’d like. But our guild only runs heroic rancor. With heroic aat it’s a free for all from the get go.

    We post rules right before the raid is activated for any new people. Any offenders are warned, if they do it again for fail to acknowledge in chat they understand, they’re booted during the raid so they don’t get any prizes

    We had a similar rule for a while, then we had someone come in and do over 2.5m damage, with the other little scores the Rancor was almost half over.

    Changed it to the new rule and he left soon after.

    With heroic rancor it has enough health levels 79 and under shouldn’t make too big of an impact. In any case, level 80 and above can enter the raid during the no damage phase and attack the guards so they don’t do damage to the captain. It’s usually only one character who is not well geared so they usually die before it’s their turn to attack anyways.

    After 24 hours, and officer posts in chat that we can attack. Then it’s a free for all. Usually done in 15-20 minutes, but even if you miss the window you can still get rewards simply by doing 0 damage.
  • Options
    Yeah, we had an 84 and under rule, the new guy was 82 and had a few decent teams.

    Do you do the same in Tank or is that fully open?
  • Options
    Our guild has a zero damage rule for level 85's. Anyone 84 or under can attack at will. If someone 84 or under can solo the herioc Pit, then I'll be happy to have them in my guild!

    After 24 hours it is a free for all and lasts about 15 minutes, tops.

    Tank raid is the same 24 hour rule, and then free for all. That lasts a few hours at least.

    If someone repeatedly violates the rule, and they do not post their mistakes, they are gonna get the boot.
  • Options
    We have zero damage for the first 24 hrs of HAAT but for Rancor we post two poor toons to allow people to hit with the first 24 hrs to solve tie breaker problems. Examples would be any two imperial troopers, any two female Jedi, CUP and ME, two bounty hunters, the vets ( this one did not go over well since only a few had them at 7*). Key is not picking anyone that does a lot of damage or can survive until enraged.
  • Options
    Tank is free for all from the get go, the 24 hour 0 damage rule only applies to level 80+ for heroic rancor in my guild. We only have one or 2 people below 80 so it works perfect.
  • Options
    We don't really have a set policy, but tend to yell at people who disregard raid rules; repeat offenders get the boot.

    For Rancor we're currently running with a double standard rule: 85th level members are held to the traditional 0 score for 24 hours rule, 84th level and under get FFA. It's been working pretty well for us, and there's only been a little dissatisfaction (people misunderstanding the purpose of the 24 hour rule, or feeling bad for not contributing damage but getting rewards). We may change the rule, should the Rancor continue to wind up half-dead just from the under 85's (that may just be because we have half as many players at level 84 as we have at 85 at the moment, should resolve itself).

    nAAT is still open, but I think we'll be doing a "are we ready for HAAT" run here soon.
  • Options
    We are not yet able to do HAAT although it is our next aim, tried it twice but didn't make it past P1 the first time.

    Second try we got over halfway in P2.

  • Options
    If communication is a problem first you need a concerted effort to improve that. Require they get in discord or Line, use guild leader messages, etc. If after a few days someone is still out, boot. Then you can communicate a lot better to those who may not know.

    As for recruiting, the in-game mechanism to join is useful, and follow the same strategy as above if you find someone who wants to join and you let them in. Try to get them in discord. If after a couple days they dont, boot. We've found at least 5-6 good members through the in-game joining interface. It's actually been much more reliable than posting on the forums.
  • Options
    potsy wrote: »
    We are not yet able to do HAAT although it is our next aim, tried it twice but didn't make it past P1 the first time.

    Second try we got over halfway in P2.

    Getting close!

    For our test run we're going to see how far we get in nAAT with only 7 star characters without taking advantage of roster refreshes. We'll probably let it run for a couple days just so the 5 battle limit doesn't gimp us too much. If we do well we'll try HAAT; it should give us an idea of where we're at.

    If that's an idea you guys wanna try?
  • Options
    potsy wrote: »
    We are not yet able to do HAAT although it is our next aim, tried it twice but didn't make it past P1 the first time.

    Second try we got over halfway in P2.

    Getting close!

    For our test run we're going to see how far we get in nAAT with only 7 star characters without taking advantage of roster refreshes. We'll probably let it run for a couple days just so the 5 battle limit doesn't gimp us too much. If we do well we'll try HAAT; it should give us an idea of where we're at.

    If that's an idea you guys wanna try?

    Yes we talked about doing just that after our last attempt, I'm pretty sure we could clear NAAT in one day with a coordinated effort.

    We were naïve on our previous HAAT attempts, having phase clearing teams in normal were woefully underpowered in Heroic.

    A few of us are building up squads now, maybe get to P3 next time :)
  • Options
    potsy wrote: »
    What the guild Im in has is a 0 damage rule for 24 hours, but level 79 and under can go for it if they’d like. But our guild only runs heroic rancor. With heroic aat it’s a free for all from the get go.

    We post rules right before the raid is activated for any new people. Any offenders are warned, if they do it again for fail to acknowledge in chat they understand, they’re booted during the raid so they don’t get any prizes

    We had a similar rule for a while, then we had someone come in and do over 2.5m damage, with the other little scores the Rancor was almost half over.

    Changed it to the new rule and he left soon after.

    With heroic rancor it has enough health levels 79 and under shouldn’t make too big of an impact. In any case, level 80 and above can enter the raid during the no damage phase and attack the guards
  • Options
    Warning then kick
Sign In or Register to comment.