I generally enjoy ships, and always have (I know) but one thing that has always perplexed me is the aspect of their design that means you waste turns, unlike in the other arena. Example:
2 teams of Biggs, Vader & TFP/FOTFP. One team gets off target lock, the other doesn't. Vader taken out of the non taunting team, then TFP/FOTFP. If I'm the non taunting team I'll just forfeit as there's no way back even those I'm 30 seconds in.
I know it's RNG, but the same doesn't happen in the other arena - even if the die don't roll in your favour you can still put up a good fight
I'm top 30 in fleet, top 50 in arena so don't think I'm at the whim of high bandwidth in power.
Doesn't especially ruin it, but just an observation.