This should be a relatively easy feature to add right? I know some guilds if not most guilds will limit 1 mil dmg for the rancor raid. The percentages are easy to remember but it would be so much easier to just have an ongoing damage output in the top right corner of the screen so you always know where you're at. It would be an easy and welcomed feature no?
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And I'm sure alot of guilds limit dmg output in the PIT. I'm in a 90 mil GP guild and we still limit dmg in the PIT because there are still a few in there who haven't received their 7* Han.
Thats why ...
I mean to be honest ... how often peeps complain about Matchup in TW about the top sercret algorithm ... and the problem is still not solved ...
But new toons from CG coming now monthly almost weekly to keep us busy, that one will come on the idea of improving existing gameplay
My old guild used to do a damage limit in pit raid. Coincidentally, it was 1M as well. We also had the 24-hour registration period even before the "join" functionality was introduced. The 1M limit was designed to allow those without Raid Han to place in the top 3.
However, without a damage counter, people were regularly going over the limit, anywhere from a little bit to upwards of 500K. So our guild leader started handing out raid suspensions. Sit out one raid completely (no registration), then two, then three, and so on. It made for some frustration. I never saw the point in forcing people not to register. It's like refusing free gear for the guild. It was stupid. Just one of the reasons me and a few others left.
But at least I can understand why the OP wants a damage counter.
Having a damage limit in a raid is asking for issues and one of the worst ways to try fix rankings ,
Regardless of why, it’s not something that any guild worth a (insert preferred euphemism) does at all. There are much easier simpler ways to manage things. Why make it complicated
That was my feelings exactly. Sure, there are pros and cons to having a damage limit, but overall I thought it was negative.
At our new guild, there is no rule, and yet 80% of the guild registers 0s, and almost all the rest who have 7* Han Solo register about 250K. There are a few who break this unwritten rule, but they're less involved in the guild and are likely to be kicked soon anyway.
But a counter would definitely be handy for HSTR.