I was talking with my guildmates today and we were all talking about how fun it would to be able to spectate actively going battles (or if that's not possible, archived/completed battles). That would likely greatly increase interest and enjoyment out of TW.
I can see only one drawback, and that is you would see your opponent's squad members they use when attacking you. However, that should give minimal to no advantage. Defenses are already locked in so you can't change them. The only advantage you could get is trying to deduce what teams you won't face later, but it is unlikely that you'll be able to find your opponents rosters anyway. In all, I think there is minimal advantage by allowing this while greatly increasing player enjoyment!
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Discord: Iona Starbound#5299
I'd like a log of teams used and time taken at least
like what squad / gear / mods were used to attack your teams viewable the same way you see TW defenses and also helps detect if anyone is using hacking tools in TW against your guild
I went through the recent post about the ban for players involved with the discount crystals thing, but I was also surprised to find out there are a few other ways some players cheat. From what I can remember, there's one referred to as "fog" that would allow you to see the defensive setup of the enemy guild during the setup phase in TWs. Others described players being able to clone their best mods and use the cloned mod set on however many heroes they wanted. The last one was referred to as "God mode" and it allowed players to defeat arena/fleet opponents in a matter of seconds, and I imagine them being able to use these elsewhere, in events, TBs, etc.
I had no idea these kinds of things have been going on until now and I think the lions share of the blame for that is the lack of players being able to review (or basically NON-real-time spectating) of defensive value. If CG/EA really are genuine in their professed commitment to address this kind of blatant cheating, it's hard for me to imagine them not being open to this idea. The people who have been using these kinds of cheats have only been getting away with it because of the inability for other players to review their defensive squads battles with these cheaters. Cheaters thrive in the darkness of this defensive information feedback blackout.
Shining a light on these cheaters, increasing information feedback to players on their defense, while also increasing player involvement and engagement in TWs sounds to me like a win for honest players, a win for CG/EA, and a loss for those who choose to cheat. Players would be able to report players that utilize these cheats to CG/EA, and not only that, the CG employees investigating cheaters will have access to some strong data to aid them in finding and removing these players wed all be better off without.