If rewards are equal, they should be sent to every guildmember automatically when the raid is started.
If Pit set to Sim: At guild reset or time of choosing, if Pit tickets >= 60k, send rewards to entire guild roster.
That's it. By keeping the join system for both ways of doing the raid, you only save people the 8 minutes it takes to auto a raid. The goal of asking for simmable raids was to avoid having to have a join period entirely. Whoever captured the requirements for this piece did a poor job of understanding the "why" behind the ask.
10
Replies
Raid Simming: Veteran Guilds can now sim the Heroic Raid, The Pit! Simming a Raid automatically delivers identical rewards to everyone in the guild. Guilds must have completed the Heroic Rancor 50 times, and there must be at least 35 players with a 7* Han Solo in the guild at the time of battle start in order to sim.
I read that that you do not have to join. If you do not use join period, the raid will start and end immediately and the rewards will be sent to the guild members.
There is also no need in specify a time ... just "immediately"
If you use the Join-Period-Featuer, you have the chance to cancel simming and play regular.
You can also use this feature to force guild members to login and do something ...
Yes, it does read that way. Practice, however, is different than ideal.
There will be a sim option underneath the auto-launch when "Raid Settings" becomes editable again, after rewards are distributed.
Sure? People in my guild were grayed out before starting the raid, thats why we decided to use the join period ... still waiting for clarification.
When you select the launch time with Join period unchecked, when you check to sim the raid, join period is automatically selected and grayed out, so it can't be changed.
You know how hard it is to motivate guildies to make the effort to pitch in for raids? Why you trying to make life harder for us, CG?
Just do what you should've done years ago and give everyone matching rewards when they tie for first place. Give everyone a reason to care about their performance rather than reward inactivity.
I don’t understand the constant need to tell guilds how they should play. There’s multiple options available, so make all of them selectable. If we want a join period, then those that join in that time get rewards. If we don’t want a join period, then everyone gets the rewards. If we want auto launch it doesn’t affect the other options so should just be selectable.
If people don’t like how a guild is handling the raids, then they can move on. Forcing us all to use what CG thinks a guild needs is just poor design and frustrating.
So what was gained? Saved the 8 to 10 mins it takes to auto it ????
yes. still don't see what the problem is. don't want to sim, don't sim. Nothing has been taken from anyone.
sorry, tried to edit my post and accidentally deleted, wasn't going to retype lol
For my guild we would have been perfectly happy if the option was “give everyone the same rewards but one member has to auto the raid.” It wasn’t the 10 minutes we wanted to avoid, it was the 24 hours where members have to pointlessly click join. Even if they had restricted the rewards to members that were in the game in the previous 24 hours, it would have been a better option for us. 90%+ of the time that would still have given all 50 members rewards.
So nothing is being taken from anyone. They just seemed to miss the actual opportunity to improve some guilds experience in the game. Some guilds may like this options, but others of us were hoping for more flexibility.
Also saves officers from swapping start times around, if the guilds employs this system. Just set one time with 24h join period and leave it, no need to accomodate for everyone's daily shedule. That is a great improvement and saves some headache when new raids are added, while also keeping at least minimal effort needed to get the reward.
You're inventing an argument. No one said anything about anything "being taken from anyone."
The point is that simming a raid should not require a join period.
It should send rewards to every guild member automatically.
Joining a raid was a response to the practice many guilds were having of no damage allowed for 24 hours where everyone could send in a junk toon to die without a move. So, the game added an extra time setting that automatically set a score of 0 for a player if they press a button.
The prevalent thought from the player base was that simming would do away with a join requirement and just send middle tier rewards to everyone. Simming with same rewards means no need for a set launch time.
Why shouldn’t it? Simming anything else in the game requires that you actually go in and press the button to sim it.
I know there are a lot of disappointed guild leaders. They still have to track guild participation. Still have to work around active pit raids when moving members around. There didn’t seem to be a reason to require these.
See earlier post, you have to JOIN.
Ok, let's pursue this line of thinking. You have an Omega Battle pop up.
You go in and click the "sim" button. You get your rewards.
Now imagine that you are clicking that same button.
But you don't get the rewards until everyone in the guild has also clicked the same button.
That's not the point. We want it to just be summed and handed out immediately and to everyone. Not 24 hrs later and having to join. Other wise like was said they didnt actually do anything for us. Especially given the way they worded it sounded like it would be automatic to everyone.
The omega battle is not a guild event. What you are asking for is for the omega to be sent directly to your inbox without you even having to log into the game and click the sim button. The entire game is built around incentivizing you to log in and click stuff as much as possible, so it makes perfect sense that somebody who doesn’t even log in and click one button in 24 hours doesn’t get the rewards.
Trash trash trash
So, you would also be in favor of not having daily guild activity no longer automatically sent?
It is the same mechanic, after all. If you logged in during the past 24 hours and spent energy/did a challenge/etc - you get an amount of guild currency in your box.
Exact same logic should be applied here. They even have a "last activity" tracker that is easily available for use.