brunobyof wrote: »
I have a deep question about the relationship between "Turn Meter Gain(%)" and "Speed":
how can we possibly know if a character is going to hit 100% TM before the other if , let's say:
Character A starts the encounter with a bonus 20% TM and have 250 speed; but character B has no bonus TM at the start of the encounter but have 300 speed. Which of the mwill hit 100% TM first?
Rockseia_XII wrote: »
Why does this game provide update notes in only English? Yes, you do provide in-game messages in their respective languages, but a lot of the messages from the developers are delivered in only English on this forum (some of them tend to be extremely nuanced and ambiguous, which I'm sure confuses non-native English speakers).
Other mobile games, such as Marvel Strike Force, or even games that are now defunct (Star Wars Force Arena) have provided update notes in multiple languages, so I don't think there should be an excuse for this, yet you don't seem to recognize that there are players who live outside the Anglosphere. Why has this been so, and is this going to change?
DarthAxiod wrote: »
The zeta crunch is getting worse as it seems the zeta odds are definitely more toward not getting a zeta versus getting a zeta. Can we get other game modes that give a zeta or two a week as a reward just a thought?
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