As I progress in this game, I have so many unfarmed characters. It's a shame but part of the game. I picked up Darth Vader a week ago and sadly once again, I looked at my remaining achievements and realize he can never be grown to full 7*,even if I paid. What is the sense in farming him if he's stuck at 4*??? What have others done???
As for vader, he is strong at 4*, and is/will be a viable character at 5* even in an arena filled with 7* heroes. The climb to 7* is just icing, and primarily benifits mirror matches.
And as far as power goes, he should be on par with Sideous, high evade and the ability to absorb and deflect dark side abilities.
I'm waiting patiently for Emperor Palpatine force lighting master.
That would certainly be cool but it's weird, I envision Yoda being a super healer. It would fit with his peaceful manner. He didn't really fight unless forced...
All Jedi are inherently peaceful, minus a couple exceptions, doesn't stop them being skilled combatants, Yoda is no different.
Think back to the Clone Wars, Yoda immediately became the general/supreme commander etc of the Clone forces (Obviously Palpatine was the true commander, but prior to order 66, Yoda was in control)
We have to assume that the reason why Yoda was picked by the council so readily is that in his 800 years prior to epi 1, he had military and war experience. You can also see he took to the front lines at the battle of Genosis at the forward command centre. He's also trained Dooku, one of the best swordsman of his time, held his own against Dooku, and against Palpatine numerous times.
Yes he most likely has a strong healing mastery, just as he has a strong mastery in other aspects in the force including material manipulation and deflection. And despite his age, he's very sprite in combat, drawing on the force to fuel his body despite the obstacles of old age. So no, it wouldn't be weird at all having him as a strong attacker
But he is really powerful. And they did him right ( except would like to see a force choke skill ) and made him every bit worth it he achievements. Dots, a skill that adds dmg with neg effects on target and if he kills with it gets a 100% turn timer, plus ability block on normal attack. He is a beast.
Force Crush is sort of the upgraded, more violent version of Force Choke. They just made it into an AoE for his kit to have synergy in applying the debuff. They can't all resist the DoT (usually). It's technically in the same family of telekinetic dark side powers as Force Choke. Listed here, in the dark side section: