Double guild event rewards

All of it; zetas, tokens, gear, shards....

This provides incentive for guild events and allows character progression to occur at a rate where customers/players can enjoy game play.

Mk 5 stun guns require carbs. Carbs are provided through challenges. Kyrotechs are replacing stun guns. The value from 3 kyrotechs earned by completing daily's doesn't equate to how many carbs we are getting. You made the gear crunch worse. How did this ease anything?

This is why people complain. We can all see what you are doing.

Replies

  • Waqui
    6474 posts Member
    This way less players would become customers.
  • Waqui wrote: »
    This way less players would become customers.

    I disagree.

    The average per person spending may decline but overall income stays constant. Take a short term hit for a larger revenue stream in future periods.

    The player base is more likely to expand and people are still going to spend money.

    Game reverts back to character collecting and not gear collecting.

    It's win win.
  • Calculate the time it's going to take you to max every character in the game right now.

    Does that seem like a reasonable timetable?

  • DHudson wrote: »
    Calculate the time it's going to take you to max every character in the game right now.

    Does that seem like a reasonable timetable?

    They dont want you to max all the characters.

    They want to maximize revenue until the game invariably dies.
  • I know.

    Offer up a better solution. What would easing the gear crunch mean for you?
  • Crickets
  • DHudson wrote: »
    I know.

    Offer up a better solution. What would easing the gear crunch mean for you?

    Unique Assault Battles for every faction with the top rewards being the rarest gear. This rewards a broad roster and deep investment as CG likes. It also rewards those weirdos with G12 Tuskens or Jawas.

    A longevity battle that runs once a day or once a week that gives a better chance at rare gear the more waves you make it through.

    Both half baked. Both better than the OP since they both require some sort of additional effort by the player.
  • jhbuchholz wrote: »
    DHudson wrote: »
    I know.

    Offer up a better solution. What would easing the gear crunch mean for you?

    Unique Assault Battles for every faction with the top rewards being the rarest gear. This rewards a broad roster and deep investment as CG likes. It also rewards those weirdos with G12 Tuskens or Jawas.

    A longevity battle that runs once a day or once a week that gives a better chance at rare gear the more waves you make it through.

    Both half baked. Both better than the OP since they both require some sort of additional effort by the player.

    #1. I really like that UAB idea. Like, Looky here, we got Stun Guns & Mk12 Pieces for FREEE, Just gotta have a team of XYZ.

    #2 Longevity sounds like G-War pre-85 Sims. Not a bad idea either.

  • DHudson wrote: »
    All of it; zetas, tokens, gear, shards....

    This provides incentive for guild events and allows character progression to occur at a rate where customers/players can enjoy game play.

    Mk 5 stun guns require carbs. Carbs are provided through challenges. Kyrotechs are replacing stun guns. The value from 3 kyrotechs earned by completing daily's doesn't equate to how many carbs we are getting. You made the gear crunch worse. How did this ease anything?

    This is why people complain. We can all see what you are doing.

    Actually kyros and carbs are pretty on point with each other because you get Kyros everyday and carbs three times a week
  • Monel
    1675 posts Member
    edited December 2019
    Chewy88 wrote: »
    DHudson wrote: »
    All of it; zetas, tokens, gear, shards....

    This provides incentive for guild events and allows character progression to occur at a rate where customers/players can enjoy game play.

    Mk 5 stun guns require carbs. Carbs are provided through challenges. Kyrotechs are replacing stun guns. The value from 3 kyrotechs earned by completing daily's doesn't equate to how many carbs we are getting. You made the gear crunch worse. How did this ease anything?

    This is why people complain. We can all see what you are doing.

    Actually kyros and carbs are pretty on point with each other because you get Kyros everyday and carbs three times a week

    Not really, you get 21 kyros a week. At minimum you get 45 carbantis from the challenges. And if that 21 kyro it splits between 2 different pieces. Not saying I dont appreciate the kyros, I do. But saying they are on point is just flat out wrong.
  • EA_Rtas
    1108 posts EA Moderator
    Removed some arguing from in here. Keep this on topic and keep your posts civil.
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