“ FINAL TEXT: Deal Special damage to target enemy and gain 25% Turn Meter. If this attack is a critical hit, General Hux gains Advantage for 2 turns if he didn't already have it.”
I played through a whole battle in GeoTB with my FO clan and Hux gained Advantage when using his basic maybe 3 times total. I even tested it by using it several times in a row. It seems to be random. Unless there’s a mechanic in the GeoTB enemy toons I don’t know about, this seems to be a bug. (I’m aware I could have recorded it, my fault.) Anybkdy else see this issue?
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802 POSTS MEMBERJuly 31, 2020 7:55AM
“ FINAL TEXT: Deal Special damage to target enemy and gain 25% Turn Meter. If this attack is a critical hit, General Hux gains Advantage for 2 turns if he didn't already have it.”
I played through a whole battle in GeoTB with my FO clan and Hux gained Advantage when using his basic maybe 3 times total. I even tested it by using it several times in a row. It seems to be random. Unless there’s a mechanic in the GeoTB enemy toons I don’t know about, this seems to be a bug. (I’m aware I could have recorded it, my fault.) Anybkdy else see this issue?
Yeah, that guy has seen it two weeks ago, with very similar typo. Stop spamming it, will you?
Hux with a zeta on the opposing team if full FO?
My apologies for possibly necroing this thread, but why couldn't CG code Hux's basic similiar to Jyn Erso when she has a 60% chance to gain Advantage regardless of scoring a critical hit or instead give him a 100% chance to gain Advantage on basic if all allies are FO and the current "crit without Advantage" mechanic otherwise ?
They could, but they didn't. characters have subtle differences like this all the time. His kit is designed to work the way it does, most likely designed that way with a particular role or team in mind. changes like that may push the kit too far one way, or the other.