Based on Dash bonus tier, maybe an endless run with different enemies, with consumables so there will be money making option. The longer you stay alive, the bigger the rewards are.
New game modes would be dope, so long as they aren't as grindy as conquest, but one with a quick playtime focused on theory crafting would be super refreshing. I think this as a rogue-like or a 'push your luck' where each (duration) you have to either stop and claim your rewards, or take a chance at increasing them or 'busting' if you failed in the next wave would be grrrreat.
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just sayin 🤷♂️
And made a debut in this game a couple of days ago.