Fix Bane AOE already

Sooo, when you're going to fix Bane AOE CG?
Or this is going to be another "silent" nerf to his ability because somehow we read it incorrectly? lol

Skill reads: "Dispel all buffs on all enemies twice, then deal Physical damage to all enemies twice"

So, dispel first, damage second. Why foresight enemies are getting no damage then...

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    Think about it as one attack roll with three effects.

    You roll a natural 20 and it breaks their shield, rendering it worthless, then it reduces the armour bonus of any armour by 1, then it does physical damage.

    You roll a natural 1 and you miss everything. Not just fail to break the shield. You miss. Because you were never rolling separate attack rolls for all three of those things. You take advantage of that when you get all 3 positive effects, and you miss out when you don't get any of the effects.

    it is what it is.
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    Think about it as one attack roll with three effects.

    You roll a natural 20 and it breaks their shield, rendering it worthless, then it reduces the armour bonus of any armour by 1, then it does physical damage.

    You roll a natural 1 and you miss everything. Not just fail to break the shield. You miss. Because you were never rolling separate attack rolls for all three of those things. You take advantage of that when you get all 3 positive effects, and you miss out when you don't get any of the effects.

    it is what it is.

    What? The way the ability works as written is dispel all buffs, twice. So it should dispel the buffs, trigger foresight and then clear the rest before dealing damage twice. It’s not just one roll.
    Think to Thrawn dispelling any and all buffs, with fracture. For some toons like old Ben or any toon that regains taunt when they loose it still get it. With your logic it shouldn’t reapply but it goes, dispel buffs, they regain the taunt then fracture sets in. It’s not one roll. Theres an order of operations. So the mentality of “it is what it is” is wrong. The ability is bugged and they need to fix it.
  • NYIM
    62 posts Member
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    In the Kit Reveal they answered it straight ahead. They just dont coded it as they written, so a normal day by CG. 😅

    „Does Malevolent Whirlwind dispel twice?
    Yes. The order of operations is: Dispel -> Dispel -> Total Damage Bonus -> Deal Damage -> Deal Damage“

    If this would work properly, first dispel clear foresight, second the other buffs, calculate damage, do damage twice.
  • Options
    Think about it as one attack roll with three effects.

    You roll a natural 20 and it breaks their shield, rendering it worthless, then it reduces the armour bonus of any armour by 1, then it does physical damage.

    You roll a natural 1 and you miss everything. Not just fail to break the shield. You miss. Because you were never rolling separate attack rolls for all three of those things. You take advantage of that when you get all 3 positive effects, and you miss out when you don't get any of the effects.

    it is what it is.

    What? The way the ability works as written is dispel all buffs, twice. So it should dispel the buffs, trigger foresight and then clear the rest before dealing damage twice. It’s not just one roll.
    Think to Thrawn dispelling any and all buffs, with fracture. For some toons like old Ben or any toon that regains taunt when they loose it still get it. With your logic it shouldn’t reapply but it goes, dispel buffs, they regain the taunt then fracture sets in. It’s not one roll. Theres an order of operations. So the mentality of “it is what it is” is wrong. The ability is bugged and they need to fix it.

    It’s not the Damage or the Buff Dispel that’s evaded, the entire Ability is evaded. You never evade “part” of an ability unless Assists or Bonus Attacks are involved.

    That’s how it’s always worked with enemies like B2, which dispells before dealing damage/debuffs (useful for Tenacity Up) but can still be Evaded. The fact that it dispells twice isn’t really relevant outside of niche cases, mainly gaining buffs upon losing them like Old Ben’s Taunt.
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    TargetEadu wrote: »
    Think about it as one attack roll with three effects.

    You roll a natural 20 and it breaks their shield, rendering it worthless, then it reduces the armour bonus of any armour by 1, then it does physical damage.

    You roll a natural 1 and you miss everything. Not just fail to break the shield. You miss. Because you were never rolling separate attack rolls for all three of those things. You take advantage of that when you get all 3 positive effects, and you miss out when you don't get any of the effects.

    it is what it is.

    What? The way the ability works as written is dispel all buffs, twice. So it should dispel the buffs, trigger foresight and then clear the rest before dealing damage twice. It’s not just one roll.
    Think to Thrawn dispelling any and all buffs, with fracture. For some toons like old Ben or any toon that regains taunt when they loose it still get it. With your logic it shouldn’t reapply but it goes, dispel buffs, they regain the taunt then fracture sets in. It’s not one roll. Theres an order of operations. So the mentality of “it is what it is” is wrong. The ability is bugged and they need to fix it.

    It’s not the Damage or the Buff Dispel that’s evaded, the entire Ability is evaded. You never evade “part” of an ability unless Assists or Bonus Attacks are involved.

    That’s how it’s always worked with enemies like B2, which dispells before dealing damage/debuffs (useful for Tenacity Up) but can still be Evaded. The fact that it dispells twice isn’t really relevant outside of niche cases, mainly gaining buffs upon losing them like Old Ben’s Taunt.

    B2 is only dispelling the buffs once. Not twice like bane. So it’s supposed to dispel, which will clear the foresight, then dispels another round of whatever buffs are left, then deals damage twice. So again, it’s not working as written. They need to clarify on the coding, or need to fix it to work as written. They’ve completely botched the wording and coding with bane. Not to say he isn’t a stud on offense but cmon.
  • Options
    But Ashoka (original one) dispels foresight then damages a target...
  • Options
    B2 is only dispelling the buffs once. Not twice like bane. So it’s supposed to dispel, which will clear the foresight, then dispels another round of whatever buffs are left

    B2 does a dispel AND damage. That's 2 effects and the same dodge roll applies to each. You will never see someone dodge the dispel but take damage from the AoE. It's one roll.

    It's not "supposed" to do anything other than what it does. The double dispel affects characters who gain buffs when some other buff is dispelled. Rogue1 operates like this with AdRad granting Spark of Rebellion which, if dispelled, triggers an effect that includes a ProtectionUP buff. Bane will dispel SoR and then Dispel the ProtectionUP that it's first dispel inadvertently granted. It's not there to bypass Foresight. It's there to bypass these "on Dispel, grant X buff" abilities (including abilities that grant a new taunt when the first is dispelled, which I believe Old Ben has).

    Foresight grants one dodge, but when you dodge you dodge all effects unless the ability you dodge says something otherwise in the text (like Grand Inquisitor, who does unavoidable AoE damage when any attack is dodged).

    Foresight dodges the effects of an ability unless otherwise stated. Bane's ability does not say it cannot be evaded, therefore it gets evaded by Foresight.

    It's really that simple.
    But Ashoka (original one) dispels foresight then damages a target...

    Dispels that can't be evaded can't be evaded. Dispels that can be evaded can.

    Look up Ahsoka's basic. It clearly says: "This ability can't be evaded if the target has foresight."

    B2's dispel ability doesn't have this language, and thus when B2 misses the droid's attack does not dispel and ALSO does not deal damage. One roll, two effects.
  • Deathbringer59
    589 posts Member
    edited April 8
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  • crzydroid
    7332 posts Moderator
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    thedrjojo wrote: »
    But Ashoka (original one) dispels foresight then damages a target...

    That's specifically written into her kit.
  • TVF
    36625 posts Member
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    Welcome to the forums enjoy your stay
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    Well I came here to **** about this but I guess it's been done. The double dispel is not working plain and simple. Shouldn't it also clear the second wind buff on Leia then damaging her preventing the revive? Because it's not doing that either.
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    @Skynobi
    Do you have video of it not clearing 2nd Wind?

    Because if she dodges, then it wouldn't clear 2W, but it also wouldn't damage her. In a situation where it does damage, it definitely should also be clearing 2W.

    One thing I'm wondering about, though, is if she still has protection when you use the ability, it will dispel twice, THEN do damage, THEN if she has lost all protection (but isn't dead) she gains 2W. She doesn't actually have 2W until she takes enough dmg to remove all protection, so maybe what you're seeing is that -- 2x dispel when 2W isn't present, then damage, then adding 2W after?
  • crzydroid
    7332 posts Moderator
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    There is a bug right now where Leia is gaining second wind repeatedly. That could be what's going on.
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    Trying to see if I understand this. Let me know if I'm wrong.

    Bane's special can be dodged. If it's dodged, then none of the dispels occur, nor does the damage. Similar to other characters with dispels that can be dodged, if the attack is dodged, then the dispel is not applied.

    All of the complaints about the dispels not happening only apply to cases where the ability is dodged. So it's not bugged. CG just left out of their list of steps the initial check to see if the ability lands or not.
  • Options
    Correct.
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