This is not a post about Ben or Dooku or dodge leader skill. So if you are to troll know that this is not the post you are looking for. Move along...
What I am talking about is the dodge chances added intentionally or not to the AI. As an example it is fairly abnormal to see Rey ( 0 dodge rating & 0 deflection rating ) without foresight avoid attacks while controlled by AI in a Plasma lead squad and no Yoda to propagate a stolen dodge buff.
I am sure I am not the only one to have witnessed this in arena and GW. I know the stats of my own maxed up characters and I find it very unpleasant to witness AI controlled Royal Guard or QGJ or Rey or GS, ... dodge or deflect in situations where their chance to do so should be 0 ( figure displayed on the character tab ).
I don't care and I don't want to know if this is the result of a bug in the characters script, the combat engine implementation, or if it is intentional and the dev's have added hidden stats to the characters. What I want to see is a fix, a removal or a clarification with the same stats applied to the players characters and visible on the characters sheet.
But this has to be addressed otherwise how can the devs or representatives be trusted when they assert that AI is not rigged. Dodge is the obvious stat here, a character with 0 dodge rating avoiding an attack is big like the nose in the middle of the face. So what about other stats, proc chances, crit chances etc...
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I can't seem to find it.. I will ask.
Those 10% should appear on the displayed character stats. Also 10% would be fairly noticeable during a GW or an Arena match now that games last more than 1-2 rounds. Clearly my squad chances to dodge do not match the one of the rancor Door Panel
I'm confused on that one.
No one has tracked this that I know of but in that thread where the guy tracked 3000 dodges it was debated between com bias as the big attack is a game changer so when it misses you notice more of a real affect.
I think I read that in the Dodge megathread, but Goodluck sifting through that thing.
#nerfthedookie
Lol.
OK got it. You hate dooku. But sorry to tell you dooku, old ben, and lumi lead abilities are working as intended I believe, and not bugged.
I believe it is an accuracy thing. Why? There is no accuracy stat. And as stated above I notice Rey, and Leia misses atleast once a fight, usually more with Leia, regardless who ever is lead, while qgj, never misses, unless it's an eva leader, and he still don't miss much then.
Everytime Leia and Rey misses the rancor with door on top of him I cry a little. These 2 miss the rancor more than anyone. This is what leads me to believe it's an accuracy deal.
For my squads, Yoda misses at an alarming rate regardless of what team I face. He is 7 star and GIX, so ibwould think he would have better aim. If nothing else, the little green troll could give himself some Lasik with that little light saber.
And once more, just for kicks: #nerfthedookie
I remember reading from the Dev's that the base evasion rate was 7.5% with slight variations amongst toons.