It's a cash grab. You aren't meant to be able to get through it with one team but many and in order to do that you have to spend spend spend and spend some more. I love this game. And I hate it. The RNG seems to be getting a lot worse which forces you to spend to upgrade a piece of gear because you need 50 of one piece and when you try to roll for it you get it at a rate of 1 in 10 tries. I understand they need to make money but this is just getting greedy now.
How about not being so greedy EA. I'd soend more money if you weren't. As it is I remain a f2p cause I just can't support greed at this level.
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By making the game challenging the whales spend big bucks to be at the top and the F2P either progress slowly which takes time or spends a bit to get over the hump. In thr current scenario the game continues on and on.
Ive played mobile games that i have finished with no decent end game. I quickly get bored and move on. Not this game.
It does take time though, typically about 40 mins as ewoks don't cause much damage!
A lot of people believe this at first. But in some cases it is impossible, and it will eventually get harder for you. No amount of synergy can beat some of the teams.
Leader: 7* Luminara
7* Sideous
5* Vader
7* Phasma
7* Asokha
All are level 7-8 gear except Vader who is level 9
And all are sitting at max level 75.
My strategy is to usually try to take out Sideous first if he's there then the heavy hitters then healers.
I get a little further past half way complete before I get decimated, usually in one turn and usually with a Dooku group where he gets 6+ attacks in one turn. Plus more than half my attacks are dodged. At level 75 I shouldn't feel so weak but I do.
So if my team is wrong or my strategy is wrong what's the solution Bangs?
Ughhhhh.
This is like saying you've been smoking since you were 13 and you still feel fine but you're currently 14.
If you have Luminara, Phasma, and IG-86, then congrats! You've got the mashed potatoes, now the rest is just gravy.
EDIT: FWIW, here's my squad. I can run most GWs (at my level) without a casualty.
Luminara leader (Dodge really pays off the deeper you get into the war, and her passive heal doesn't hurt)
Darth Sidious (Anyone with a heal debuff fills this role)
Old Daka (Backup heal, but, more importantly a reliable stun)
Royal Guard (Tank, reliable stun. Chewbacca is my backup, but he's too slow to taunt on time)
Rey (You might not have her, so just use whoever has your best damage)
Focus fire on the biggest threat, use stuns to neutralize secondary threats while you take care of the big one. (Alternatively, stun the biggest threat and deal with the minor threats, but it amounts to about the same)
Lead Chewie Gear 8 Stars 6 Level 80
Lumi Gear 8 Stars 7 Level 80
Rey Gear 9 Stars 7 Level 80
Dooku Gear 8 Stars 7 Level 80
Barış Gear 8 stars 6 level 70
easy since the last 50 GW beat em all
1+ Hahahaha
I would rather have the 4 or 5 hundred crystals from Arena
Yes, exactly, same here 40+ lvl 80, g9,g10,g11 , 38,000 on arena. It has nothing to do with roster depth, from about the 6th node on is an absolute grind. The ninth node is a brick wall. I could probably send a couple of teams in and get through it, but I got tired of that weeks ago. The game is designed that way, why would they give away free coin, when they know we will get tired of grinding and pay $
Yeah, but, I mean... So what? Do you really need 10 more Crystals and 400 (600?) more Galactic War Bucks each day? One random shard, one purple Ability thing. The credits sure are nice, though...
If you don't finish, you don't finish. Is it the end of the world? Nah...
Wait, did you even read what you replied to?
Basically, the point I'm trying to make is, does it really matter if finishing it is hard if you don't really need anything from it anymore?
This is really spot on. We all wish there was a way to scale the game for everyone to keep all levels of players perpetually fixated, but in this game model, either that isn't an option or the vast majority of developers have yet to figure out the formula.
This game is doing a great job of maximizing income and keeping F2P or minor spenders on board. Now, remove this boring as F dodge meta so I will spend a few more dollars.
If you do not bother to use the tools you have at hand, you have no room to complain.
You send in those teams, they weaken the enemy, and then die.
If you have 40 7* g9+, then that is 6 full suicide squads, enough to kill protection on nodes 6-12, with your A-Team mopping them up.
Your tedium is my strategem. It is time-consuming, to be sure.
GW is mainly done for the cash reward.
Total codswallop except for the 'squad' portion of your comment. GW requires about as much skill as throwing dice around hoping your number comes up. GW is an exercise in avoiding bad RNG against the dodge meta and retreating until you get favorable results.
Obviously, not each player deals with GW on the same level given the comments here.