I unlocked JE finally but he's only 4 stars now and can get em up to G9 butw will i be able to use him in the arena top 50? Or is it too soon?
And what would you suggest as 5th character
I would use HK lead, JE, IG88, IG86
And options for the 5th are : poggle, rey, RG, GS (yes with maxed hives for 50% tm as well)
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Maybe their gear isn't maxed or they never pushed to get lower? I'm on an early December server so they can be viable on an old server.
You'll need some practice against RG. I always target the biggest threat so usually Rey or Leia. The trick is to damage down your target to just above 50% health so RG's taunt doesn't activate. Then use 88 or 86 to take out the target in one hit.
EDIT: I forgot to mention ST Han. If a team has him, I want him dead before he taunts to prevent all that TM.
I'm sure the lineup is easy to beat on defense, but I feel like most people would rather fight someone else. Because it "can" get ugly.
Exactly. This is the primary reason why you don't win this fight all of the time. There is no other toon that will replace Rey and still give you as much trouble. But... if you can't kill Rey and/or finish her off with AOE after RG taunts with a fair degree of reliability, you should be trying to avoid this fight. (Unless the RG is an undergeared powder puff).
Even worse for Droids is the Ben/Han/Rey meta. Good luck with that one. May the force be with you.
88
86
Jawa engine
Royal guard
This is the only lineup that will hold your place. You can sub in a maxed Magnaguard if you need to beat another Jawa Engineer team and go first, or your B2 for an offensive role. But always bring your RV back for the final battle.
On the topic of AI targeting the lowest power toon, although my JE is only 6*, he's more powerful than GG who's still on 5*. JE still gets smacked up early but it's 88 that gets fuct over and out first. I would agree that the AI targets the lowest hit pointed toon and tries to remove them first. Most AI algorithms are written to emulate player behaviour to a degree and I'd say on aggregate, most players will focus down the weakest link early to gain numerical superiority. Player strategy adapts to those small variables in a way AI cannot though, for example targeting RG first or leaving weakened toons so as not to trigger RG's taunt. It's the reason why some teams are so lop-sided in offence vs defence.
I hold my place fine. RG is too easy to circumvent but Han getting his TM involved in the game combined with the HK crit TM keeps the team from letting off the gas. Obviously if they have QGJ and save his dispel Hans value is less but even if there are two-three attacks before the dispel it's worth it.