Smuggler Han Solo, RG, Daka... Anyone who can stun reliably.
In GW you have the added advantage of turn meter when you begin. Attack JE first (stun with Han if you have him) and stun both the IGs with RG and Daka. They are easily stunned so in GW you should be able to get rid of them without taking a hit.
Honestly this should be in the general section because it's extremely helpful and will be seen there.
Absolutely not!! The strategy section is there for a reason and if someone was looking for strategies they would look there. The general section is basically for everything not covered by all other sections. A lot of threads are in my opinion wrongfully in general. People should learn to not only go to the general section
Honestly this should be in the general section because it's extremely helpful and will be seen there.
Absolutely not!! The strategy section is there for a reason and if someone was looking for strategies they would look there. The general section is basically for everything not covered by all other sections. A lot of threads are in my opinion wrongfully in general. People should learn to not only go to the general section
Calm down pal. If you read that post and then looked at all the complaints of droid OP teams on the gen forum, then you'd know why it would be useful.
Not everyone has time to go dig through other forum sections and I'm just saying that useful info like this needs to be displayed somewhere where the complainers will see it.
Smuggler Han Solo, RG, Daka... Anyone who can stun reliably.
In GW you have the added advantage of turn meter when you begin. Attack JE first (stun with Han if you have him) and stun both the IGs with RG and Daka. They are easily stunned so in GW you should be able to get rid of them without taking a hit.
Retreat if the stuns fail and try again.
Thanks, I'll use that today.
Interesting that you go for JE first. I've been going after B2 first because he just never stops attacking. B2 second? Third?
I normally run RG, Daka and Dooku. Sounds like those 3 are enough
Replies
In GW you have the added advantage of turn meter when you begin. Attack JE first (stun with Han if you have him) and stun both the IGs with RG and Daka. They are easily stunned so in GW you should be able to get rid of them without taking a hit.
Retreat if the stuns fail and try again.
Honestly this should be in the general section because it's extremely helpful and will be seen there.
Absolutely not!! The strategy section is there for a reason and if someone was looking for strategies they would look there. The general section is basically for everything not covered by all other sections. A lot of threads are in my opinion wrongfully in general. People should learn to not only go to the general section
Calm down pal. If you read that post and then looked at all the complaints of droid OP teams on the gen forum, then you'd know why it would be useful.
Not everyone has time to go dig through other forum sections and I'm just saying that useful info like this needs to be displayed somewhere where the complainers will see it.
Thanks, I'll use that today.
Interesting that you go for JE first. I've been going after B2 first because he just never stops attacking. B2 second? Third?
I normally run RG, Daka and Dooku. Sounds like those 3 are enough