We have G Guard for Scoundrels, RG for Empire, Stormtrooper for Empire, Sun Fac... There are plenty of dark side tanks. RG, GGuard and Sun Fac are arguably the best tanks / taunts in the game...
Boba ismt supposed to be a tank.. Hes an attacker. Also mobenforcer is the weirdest toon in game imo. And gguard g9 7* lv 75 hits about 1,5k .. Thats 1/10 of ig 88 basic at same gear lv
We have G Guard for Scoundrels, RG for Empire, Stormtrooper for Empire, Sun Fac... There are plenty of dark side tanks. RG, GGuard and Sun Fac are arguably the best tanks / taunts in the game...
We're talking a real Dark Side Scoundrel Tank, with Scoundrel-Synergy.
Gamorrean isn't as bad as you all think. Like any toon at G9 he's just okay. But those retribution dots add up. True that his basic hits for only 1.5k but the dots are about 850 per turn with Lan do or Greedo lead. I've had 7 or 8 of those stacked up on an enemy and they certainly add up. Not to mention an extra toon to add a reliable debuff to Rey when you need it. Plus his Punch Through special applies expose and you can seriously damage an enemy on a subsequent attack.
Gamorrean isn't as bad as you all think. Like any toon at G9 he's just okay. But those retribution dots add up. True that his basic hits for only 1.5k but the dots are about 850 per turn with Lan do or Greedo lead. I've had 7 or 8 of those stacked up on an enemy and they certainly add up. Not to mention an extra toon to add a reliable debuff to Rey when you need it. Plus his Punch Through special applies expose and you can seriously damage an enemy on a subsequent attack.
Which is perfect for IG-88 who's finally a scoundrel
If we get a new scoundrel / rebel, I propose someone with a dispel as well.
I just wish we had a viable F2P toon with an aoe dispel. So many teams require multiple dispels to beat and Asajj is pretty much useless in her current state.
G guard is horrible for scoundrel synergy I mean honestly what does he do for scoundrels that another toon couldn't do while providing more.
Scoundrels need an actual dedicated tank that taunts
Indeed.
Mob Enforcer does nothing to protect or support the team, waste of a Tank-tag.
I'm on it!
Mob enforcer
(Max abilities)
Basic:dirty fighting: deal physical damage to target enemy with a 55% chance to inflict crit chance down for 2 turns. if she attacks an enemy with crit chance down, call a scoundrel ally to assist
Special:distracting maneuver: taunt for 3 turns with a 20% chance to put a detonator on each enemy(this chance is increased by 15% for each scoundrel ally)
Unique is the same except for this: when a scoundrel ally is attacked, there is a 40% chance to put a detonator on the attacking enemy. If they already have a detonator on them, detonate it.
Bossk FTW. Alternative would be 4-LOM (droid bounty hunter) or Zuckuss (insect bounty hunter). Maybe Highsinger, seems to take a lot of damage in the cartoons.
"Everything is proceeding as I have foreseen...mostly"
Basic:Target acquired:deal physical damage to target enemy with a 50% chance to expose a character for 2 turns. Bossk gains 40% turn meter if a character is exposed
Special:Mortar Barrage:Deal special damage to all enemies and inflict 2 dots with a 50 percent chance to inflict buff immunity for 2 turns
Special 2:Furious assault:deal physical damage to target enemy and inflict healing immunity for 3 turns. If it is inflicted, give a scoundrel ally critical chance up.
Unique:Hunter's instincts:When a scoundrel ally is defeated, give Bossk offense up. When a scoundrel defeats an enemy, Bossk gains critical chance up.
Unique:Trandoshan Physiology:Bossk regenerates 10 percent of his max health per turn and gains +25% accuracy
Scoundrels need an actual dedicated tank that taunts
That's exactly what GG is; a dedicated scoundrel tank with a taunt and retribution lol
And Heck, with ST Han too, scoundrels are basically now THEE tank faction. They have mulitple tanks, and three with taunts. They are pretty good on tanks right now.
Basic:Target acquired:deal physical damage to target enemy with a 50% chance to expose a character for 2 turns. Bossk gains 40% turn meter if a character is exposed
Special:Mortar Barrage:Deal special damage to all enemies and inflict 2 dots with a 50 percent chance to inflict buff immunity for 2 turns
Special 2:Furious assault:deal physical damage to target enemy and inflict healing immunity for 3 turns. If it is inflicted, give a scoundrel ally critical chance up.
Unique:Hunter's instincts:When a scoundrel ally is defeated, give Bossk offense up. When a scoundrel defeats an enemy, Bossk gains critical chance up.
Unique:Trandoshan Physiology:Bossk regenerates 10 percent of his max health per turn and gains +25% accuracy
Replies
Both Chewbacca and Han are Light Side.
With like no actual good synergy to support scoundrels
iN DarthJarJar | Team Instinct Δ
Enjoy.
Did anyone else hear that? I think it was the sound of a mic dropping.
We're talking a real Dark Side Scoundrel Tank, with Scoundrel-Synergy.
Bossk is the one that would fill that role.
Scoundrels need an actual dedicated tank that taunts
Which is perfect for IG-88 who's finally a scoundrel
Indeed.
Mob Enforcer does nothing to protect or support the team, waste of a Tank-tag.
I just wish we had a viable F2P toon with an aoe dispel. So many teams require multiple dispels to beat and Asajj is pretty much useless in her current state.
I'm on it!
Mob enforcer
(Max abilities)
Basic:dirty fighting: deal physical damage to target enemy with a 55% chance to inflict crit chance down for 2 turns. if she attacks an enemy with crit chance down, call a scoundrel ally to assist
Special:distracting maneuver: taunt for 3 turns with a 20% chance to put a detonator on each enemy(this chance is increased by 15% for each scoundrel ally)
Unique is the same except for this: when a scoundrel ally is attacked, there is a 40% chance to put a detonator on the attacking enemy. If they already have a detonator on them, detonate it.
Their only appearance is in this game :P
Maybe from Planet Sicilia
More likely Omerta IV
The Hutt Cartel or Black Sun, etc. etc.
- Benefit from Cad's 20% dodge lead that applies only to scoundrels
- Automatic crit when Dengar's assist calls a scoundrel
- Counts towards Mob Enforcer's "underworld moxie."
etc. etc.
I mean, how is he any less synergistic than RG is with Empire if not more?
That's exactly what GG is; a dedicated scoundrel tank with a taunt and retribution lol
And Heck, with ST Han too, scoundrels are basically now THEE tank faction. They have mulitple tanks, and three with taunts. They are pretty good on tanks right now.
Awesome! I can't wait for Bossk.
We (the Dark Side) just NEED everyone off of the deck of the Executor from "that scene"