Let me clarify...has anyone who beats T6 respectably in 1 refresh failed to complete a heroic raid? We did 2 T6 in the beginning before we realized that Heroic raids were a joke. Our guild is well coordinated, so I don't really know what to expect from a lesser qualified guild. I want to be able to encourage guilds to try Heroics, but I legitimately don't know if they're difficult for some people. If you failed, what went wrong?
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That's always been my assumption, but I'm curious if there's guilds that get stumped.
Good luck, keep us informed!
But we're tempted, even if it's a waste of guild tokens. Just to see what it's all about
Make Zader Great Again!
They offer reply late to threads that have "raid merc" in the title hoping for assistance. Many have contacted me.
They can fail 40 pct into phase 3 all the way to 9% left in phase four.
Good luck!
That's pretty much what I needed to know. Did the guilds fail because of lack of rosters or communication?
That's what I was worried about the first time we did a heroic. I had over 20 6* at the time, but my 7* roster was much smaller. It worked out for us, but I wasn't sure if it would be a deal breaker for some. Thanks for the feedback.
Nice work! How close did you get the first time?
the mercs only did 3 attacks to finish him off. so he only had about 150k-300k life left
they all got prizes. Good times.
Same for us
A lot of my old guildies either had a lot of 6* toons they were using and/or only had one squad that could do major damage.
Also, the speeds and damage output in Heroic is a lot higher. The turrets in P2 are really fast and have a lot of health as compared to normal. That's where we ended up stalling out because people were unable to topple the tank.
My guild had a pretty wide range of casual to dedicated players though. Only 10 or so players had the rosters and mods to do any sort of real damage in Heroic.