Mechanics seem to show it doing 1.5 times as much damage at all levels of that ability. I'm stretching my brain to think how that is considered double. It's like "half again as much."
Gosh maybe it's too late in the evening but the swgoh mechanics page for that ability does seem very screwy.
If over 50%, do 133% damage....if under do 199%. Shouldn't that stuff be 100% and 200% or at least 133% and 266% lol?
The modifer for the ability is listed as 2.00
So yeah it should be 200% and 400% of physical damage.
If for some reason the data pulled is off and the modifer of 2.00 shown is the double damage one then it should be 100% and 200% of physical damage. One way or another it is off.
I was just looking at actual numbers against enemies, 3,000 +/- 300 or so.
They must be cat people over there, letting them sit on all their keyboards while they code, because they certainly aren't having their work checked, like, at all.
I was just looking at actual numbers against enemies, 3,000 +/- 300 or so.
They must be cat people over there, letting them sit on all their keyboards while they code, because they certainly aren't having their work checked, like, at all.
Lol. I have been meaning to go back and grab some screen shots to make a bug report. You beat me to it.
I feel like I saw someone point this out before the Gar event even happened. They immediately saw an issue in the text and posted in the forum about it. A mod told them not to complain before a toon is out and closed the discussion. Hilarious this could've been prevented before he was even released
I was just looking at actual numbers against enemies, 3,000 +/- 300 or so.
They must be cat people over there, letting them sit on all their keyboards while they code, because they certainly aren't having their work checked, like, at all.
Catching on, they are!!
Release another three toons, we shall!!
"and i will show you ... where the iron crosses grow..."
So I grabbed some screen shots and supprisingly it does look like it is doing double damage.
Same battle
Barris damage at <50% TM
Barris damage at >50% TM
right about double.
It did bring to light another bug.
If B2 has less than 50% TM and his rentless barrage triggers during the attack he will take damage twice.
Notice the 2k non cirt damage above and also taking 6k crit damage.
This also indicates the double damage is working. My gar only has 150% CD.
So even though the math looks off in the mechanics it seems to be working right. The modifer for the attack may be off, might be showing the double damage modifer.
Scuba to the rescue again. Want to open another thread regarding the b2 bug?
Shh.... I like that one.
Really with the lack of fixing any reported bugs I will no longer waste my time with bug reports. I will share info on ones that have already been opened by others but it just truly feels like wasted effort since they just don't get fixed. Cassian, Chirruit, IG88, Ezra, EP, Vader, TFP, Sith Trooper, General Kenobi, and the list just goes on and on and on. But hey they are going to make sure we have the right graphic with the right ship!!
Too add it looks like the numbers on swgoh.gg have been updated.
They must have snuck in a fix with update yesterday.
This whole issue was brought up in a bug report by Josh_K, but his post was closed (that's another story altogether lol). Looks like he was right all along.
Too add it looks like the numbers on swgoh.gg have been updated.
They must have snuck in a fix with update yesterday.
This whole issue was brought up in a bug report by Josh_K, but his post was closed (that's another story altogether lol). Looks like he was right all along.
Yeah I had some vids from release day I meant to grab screen shots from but forgot. I am sure they were all jacked up. Oh well at least some bug is fixed even if they didn't share that info with us.
Hiya!
The Gar Saxon issue was flagged as a bug previously and should be addressed as of this posting.In regards to the issue with B2, our team has investigated, but could not reproduce the problem.
Hiya!
The Gar Saxon issue was flagged as a bug previously and should be addressed as of this posting.In regards to the issue with B2, our team has investigated, but could not reproduce the problem.
Funny. I have done it multiple times. B2 must start with less than 50% tm.
@scuba
I don't even report bugs anymore (unless they annoy me one to many times) but bugs and issues section is clogged by false bug reports. If the community could answer the false ones, Kozispoon would have more time with actual bugs.
Of course kozispoon with have to okay those members of the community.
Replies
Gosh maybe it's too late in the evening but the swgoh mechanics page for that ability does seem very screwy.
If over 50%, do 133% damage....if under do 199%. Shouldn't that stuff be 100% and 200% or at least 133% and 266% lol?
The modifer for the ability is listed as 2.00
So yeah it should be 200% and 400% of physical damage.
If for some reason the data pulled is off and the modifer of 2.00 shown is the double damage one then it should be 100% and 200% of physical damage. One way or another it is off.
They must be cat people over there, letting them sit on all their keyboards while they code, because they certainly aren't having their work checked, like, at all.
Lol. I have been meaning to go back and grab some screen shots to make a bug report. You beat me to it.
Catching on, they are!!
Release another three toons, we shall!!
Same battle
Barris damage at <50% TM
Barris damage at >50% TM
right about double.
It did bring to light another bug.
If B2 has less than 50% TM and his rentless barrage triggers during the attack he will take damage twice.
Notice the 2k non cirt damage above and also taking 6k crit damage.
This also indicates the double damage is working. My gar only has 150% CD.
So even though the math looks off in the mechanics it seems to be working right. The modifer for the attack may be off, might be showing the double damage modifer.
Shh.... I like that one.
Really with the lack of fixing any reported bugs I will no longer waste my time with bug reports. I will share info on ones that have already been opened by others but it just truly feels like wasted effort since they just don't get fixed. Cassian, Chirruit, IG88, Ezra, EP, Vader, TFP, Sith Trooper, General Kenobi, and the list just goes on and on and on. But hey they are going to make sure we have the right graphic with the right ship!!
They must have snuck in a fix with update yesterday.
This whole issue was brought up in a bug report by Josh_K, but his post was closed (that's another story altogether lol). Looks like he was right all along.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/104171/gar-saxon-aoe-damage-bugged
Yeah I had some vids from release day I meant to grab screen shots from but forgot. I am sure they were all jacked up. Oh well at least some bug is fixed even if they didn't share that info with us.
The Gar Saxon issue was flagged as a bug previously and should be addressed as of this posting.In regards to the issue with B2, our team has investigated, but could not reproduce the problem.
Funny. I have done it multiple times. B2 must start with less than 50% tm.
I don't even report bugs anymore (unless they annoy me one to many times) but bugs and issues section is clogged by false bug reports. If the community could answer the false ones, Kozispoon would have more time with actual bugs.
Of course kozispoon with have to okay those members of the community.