Yesterday my guild completed phase1 of hAAT by using only zKylos (5 or 6 Kylos) without taking much more time than usual (definately less than half hour).
So, what was the purpose of changing his ability to reset the escape, since this isn't something new but it was already happening for several months now?
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Is this a test?
They said they were going to fix kylo before any lugo thing appeared...
He can still solo the rancor...
They didn't prevent that, that's why I'm saying this "bug" fix does nothing, except nerfing QoL.
If Nutini had to be fixed, because it would prevent any attack from the enemy, both Zader and Zylo used in Rancor would just go againts the rancor and Grievous. No player were hit by this "Incorrect" usage, instead many of us were using these "exploit" to better achieve guild rewards.
Since Zader actually was fixed and obliged us to change rancor team, Zylo fix is totally useless. It only means you'll double the time spent on P1.
Thank you for leaving us less hours in the day. Those sleepy hours are never useful in any case.
He functions like every other toon now, the escape button is not under his control,just like every other toon. Bringing function to a state that is the same for all other toons isn't really a nerf. I.e. the first zader fix to stop double tmr by toons with double tags.
That's kinda the point Op is making though, isn't it? This doesn't change his ability to maintain protection and do damage, it just means if you don't hit your retreat you have to reset and try again. It doesn't keep him from soloing, it just makes soloing take more time.... so why? What's the purpose? Guilds that need to do this to get through are still going to, it's just going to take them longer now.
All this is is a QoL hit for people just starting hAAT. Why take the dev time to work on that? It makes no sense.
Like I said, to bring him in line with all the other toons. They have many inconsistencies in how toons operate, we should let them bring everyone to a single consistent place. If he can be used the same as before but it's more tedious, I see no reason to question it, because it make things more consistent.
Does it though? I mean not to split hairs, but escape is specifically described as an "ability" that "all of your characters gain" so why should it not be impacted by abilities that alter cool-downs of other abilities? No one else has a similar mechanic so it's hard to say, but ultimately best case it seems semantic i.e. this is an "ability" not a "skill" so it's different.
I mean, it just seems kinda odd to me to be spending dev time on something like that when there are plenty of other pressing bugs that actually are impactful and legitimately do need a fix (ship targeting springs to mind).
What i cannot understand is we they made now after so many months that change that literaly doesn't change anything.
Kylo could solo it before and kylo can still solo it now.
Zylo solos aren't selfish, they distribute the damage very evenly among everyone who is running it, plus Phase 1 has so much less total HP than any other phase that it is just a blip on the radar for overall damage in the raid...
Now Teebo solos in Rancor Phase 1 back in the day... THAT could be selfish if you did it very quickly to lock other guildmates out of their runs.
You can still solo Phase 1 though, you just need the correct character. Don't say it, their spies are everywhere!
Having said that, zKylo did his job in allowing our guild to focus on good P2, P3 and P4 squads for heroic by removing P1 from the equation. Given the lack of a middle-ground tier between Normal and Heroic, this was probably the next best thing.
It actually makes things inconsistent, as reports say Asajj and Lando still reset. I haven't heard from a Zeta Finn team, but people usually don't use that in p1. Using escape also triggers Ackbar's leader ability. So it is absolutely an ability like any other. To say it's more consistent because other characters can't control their escape cooldown is such a strawman because they can't control their other cooldowns like that either.
Other toons can and still reset escape. So you you are wrong that he is in line. It's a dumb nerf that makes something tedious that has no need to be. Especially since Zylo soloing p1 has nothing to do with anyone being able to clear the rest of the raid.
This is very Informative. I had no idea Lando & Ventress did this too. I use Lando in NAAT but never tried to escape with him. I don't use Ventress. This angers me even more. I zeta'd Kylo for this reason. I usually use him In 4/5 NAAT teams but last night could only use him twice. Means I'll never get to use him properly In HAAT if we ever get there, which now seems even less likely to happen.
For your guild, maybe. But for my small group, prepping for HAAT, and only 3 people working on zkylo, this will be a much larger time commitment.