Hello, Devs!
I want to start by saying I thoroughly enjoy this game being a sucker for Star Wars, turn-based games and hero collectors and intend to grind this game and get through the ranks. With that being said, I feel like the game has gotten pretty big with all the new characters added and the consequence of that being more hero shards, gear pieces and ability upgrades needed per character with an energy limit of at least 144 per day. What would make this part of the grind less taxing and vexing for all players new and old is if we could get more double drop events, easier ways to gear up heroes to gear 9, include ship shards to cantina or light/dark side battles to make them easier to farm and more free energy and ticket rewards. Just my 2 cents. Hope you devs get to read this. Have a good day!
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I would also really like for Cantina energy to refresh at the same rate, and maybe even get the same number of refreshes during the day. Cantina energy is needed for so many characters now and a lot of the characters are put on the 16 energy nodes. I haven't been able to farm mods in at least a few months as I have been farming all the 'required' characters for territory battles, and the new Rey.
Thank you! Wasn’t sure where to put it since I don’t frequent forums ha ha
Glad we are on the same page here. Even whales and dolphins are upset with how demanding the gear grind has become so that is saying something.