In one of the recent updates some changes were made to viewing gear and I have a few suggestions that would improve the game play and make navigating this area a bit easier.
* it's great you can see who needs the current piece of gear but I think it would be great if we can also see HOW MANY pieces of that gear each character needs in relation to how many you have to save a lot of going backwards and forwards.
* in relation to the first point it would be great if you could LOCK IN incomplete gear to a certain character to prevent you accidentally upgrading someone else
* an UNCRAFT button. I make this suggestion as I've just accidentally crafted a piece of gear but don't meet the level requirements for quite a while. My mistake but if we had an UNCRAFT button that had a time limit of 5 minutes it would help cover any such accidents as I'm sure I'm not the only person who's done it.
UK/Euro guild - GrievousGenerals recruiting - lv85+ Discord
@Starjumper#8384 0
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please, think about it, now this game is too straightforward, but it has the potential to become a huge rpg
Yes, this would be perfect and make the game a lot more interesting. The present setup means a maxed hero at any level is equal to the opposition maxed hero at the same level makes the game simple as you are not technically decided what aspects of a hero to upgrade. The only reason I didn't mention this in my original post was as I was looking at more cosmetic enhancements to the game however what I would like to see is perhaps a 7 th gear slot that you can add and remove upgrades to with your choice of health, damage, dodge, crit etc.