Let's suppose that for any non-unique character in the game (Stormtrooper, Resistance Pilot, Mob Enforcer, etc.) you could have multiples of in squads. What would be the most fun/game-breaking squad you could build?
I think Thrawn/Krennic (L) + 4 x Death Trooper would be fun
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I like the idea of Nihilus with 2 ST and 2 SA.
Although the zombies would have to have different healths to avoid them being beaten by aoe
You're quite the veteran to this game and the forums Mr. Leef,
What say you about the possibility of such a mechanic as this? Would it be good for the game? Do you believe it would it cause any problems for the devs?
I'd also really like to try Phazma + 4 FOO - I wonder if it'd be enough to be almost like a Resistance team and just lock down the other side.
No leader, who cares? uber speed and damage.
Yeah that there is probably why multiple unique characters will never be a mechanic in this game. lol.
*Mind Blown*
Was wondering about a pack of Imperial Probe Droids (probably need a little something else to make it work).
...oh wait...
Jawa engineer?
Profile pic checks out
Would be very bad and make balancing characters nearly impossible. The issue is making a single instance of that character viable without making multiples of them OP. Not saying this is OP, but take Shoretrooper for example - they would share a max health uniqe - which would stack pretty crazy and you'd have 4 taunts and 4 big heals and CD immunity all over the place. The development aspect begins to break down there though - what do you do as a dev - do you weaken the single Shoretrooper on the expectation that people may run 4x Shoretrooper? Do you balance the character to being used in a 2x setup? 3x setup, etc.