My guild got matched up with a guild 11M GP higher than us. Our Sister guild got matched up with a guild that is 20M GP higher than them. Are we ever going to get an answer about the matchmaking? Is it working as intended? Are the Devs working on adjusting? Is there a plan to take a closer look? I do not want to come across as entitled but I feel that the player base would like to better understand this aspect of the mode. It is am amazing mode that seems to be held back by the this one problem.
0
Replies
This is what we have been told. We have not been told there is a plan or that they believe there is a problem. Please understand I'm just pointing out what has been stated.
that being said, i'm sure a system like this needs tweaks, but is also needs data points. if they are going to make changes they need to get a good picture first.
What is the difference between active gp and the gp of units that can participate those sound like the same thing to me
The problem is you can't see the opponents active GP so it's hard to gather data points. Same with all the other factors that go into matchmaking. (GP of participting units would be another thing that would be usefull to see)
@Darthpedro
Active GP: GP total of everyone who joined
Participating GP: GP of all units that can be used in TW, which almost the same as active GP but ignores units that can't be used. (i.e. that have less than 6K power). That said, I suspect the two numbers would be fairly similar unless a guild had an exceptional number of units of 5900 power or something.
It's very difficult to gather data with the current system however.
I’m tired of going up against opponents completely out of our range. Many guilds are doing this on purpose. I’ve checked the swgoh.gg account of our current opponent, and they are nearly 12 mill above us. In fact, they are nearly two levels above us. While roughly half of our guild has a 7* GK, their entire guild has 7* GK, and nearly all of them are g12. This is just one example of the disparities.
Stop penalizing guilds that have 50/50 participation. Eliminate ability to sandbag. Use only the guild’s total GP and not the GP of locked-in players.