So with dark side territory battles launching I now have a reason to build up more dark side characters and they're lacking. As soon as my thrawn is done I was going to focus on troopers next since they're a requirement. With the new colonel being required as well i might as well throw him in the squad but who else would be a must for this line up. Veers, shore, death and snow? Any input?
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I wasn't planning on giving him it if I can get by without it. My veers is a long way from a zeta. All of these guys need geared and leveled and most of them need starred up more
Note- I don't speak from experience, just what I've seen and heard.
zVeers, Snow, Storm, DT and Magma works well. I'll replace Magma by Stark as soon as it's possible.
In pvp this means a strong defensive team will own you, a balanced team with equal gear will most likely win. On raids the team is useless on rancor, preforms badly on phase 1 on aat but great on 2 and 4 and decent on 3.
In tb its hard to tell but in phase 1 my trooper squad was the only one that made stag 4.
I run zveers, dt,shore (both are a must), snow and magma. I most likely will switch out magma for the colonel when i can.
I play Imperial Troopers: zVeers, Storm, Shore, Death and Snow. They are fun and the list of bonus stats is long:
+ 20 speed
+ 10% max health
+ 10% health gain from damage
+ 30% defense
+ 20% critical damage
+ 30% attack
+ 15% critical chance
+ 65% turn meter after killing one opponent (Snow gets 80%)
+ Offense up buff after killing one opponent
+ regenrate 10% protection after killing one opponent
+ get 10% turn meter for every buff
I dont know how Starck fits into this team. On paper his kit does not read like a substantial improvement to the Troopers.
For DS TB I could see getting Veers up just so you have a separate commander that's worth a **** and can really push the special event. Just don't expect him to be useful for too much else.
The Colonel seems pretty trashy. If his basic wasn't garbage and/or his wavelengths special just straight up gave him 100% tm, he might be okay. He just seems worse than just running say, magma trooper or something.
Spot on. +1
zVeers, shore, storm, snow and starck. This team is flat out awesome. The 2 buffs from starck has great synergy with veers's lead and guaranteeing crits for snow to pretty much endlessly aoe. This setup allows dt to pair with krennic in a different squad to have another mighty group.
This was yesterday:
If you're using both tank troopers in this squad, what are you doing for the other mighty group?
Royal Guard?
Ds has sun fac, royal guard, fost and new kylo. All tanks that can handle their respective roles.
I use rg and zfost in my other squads. Tarkin's ability to hinder offense and CC of rebels provides significant damage reduction too.
You will love using them against Nightsisters. Every time you kill their zombie, the team gets more and more benefits. It’s all over so fast.
zVeers, Starck, Shore, Stormy, and DT for a stong Zombie NS team - assuming GK or another taunter is in the team. You need time and health/protection to withstand plague/stuns until you can start generating kills and turning your TM. Stormy is great for doing that with Shore. Snowy is too squishy.
My Zeers, Shore and DT are G12 and other IT are G10/11. They're a lock for 4/4 in all DSTB phases. Tghe last TB I was able to to get 4/4 waves in P6 even with using Zeers, Shore, Starck, Snowy and a G9 MagmaT who didn't have the best mods.
If you don't have to run pure troopers, I really like Krennic lead with Veers, Death, Snow, Shore. Fantastic lineup.
Basically, i like troopers.
Brilliant in tb with zveers lead, storm/shore wall, then death & snow. Use snow in the starck special mission for the aoe.
Downside is rubbish in arena. No matter where I put veers in i sink like a stone.
Not a problem for me as I use storm so shore can share his load. Thrawn very good lead with those two as his dispel unique is invaluable