There is already a debuff that combines stealth prevention with a part of daze... It's called shock. It prevents gaining buffs and gaining TM.
Every debuff works in a way that effects the balance of the game. Changing one debuff means changing them all. Best thing you can hope for is a new debuff that combines both things, like burning (that combines the damage effect of a DOT with an improved version of evasion down).
Don't have a problem with stealth, it's more of logically correct. The same way that stunning an enemy effects there ability to dodge. If you get hit with a daze the enemy knows where you are already, thus not being able to hide or stealthily attack someone.
Don't have a problem with stealth, it's more of logically correct. The same way that stunning an enemy effects there ability to dodge. If you get hit with a daze the enemy knows where you are already, thus not being able to hide or stealthily attack someone.
This one takes me back I remember the old days when stun didn't prevent dodging
Again, of you're talking about the meaning of the words, you're making some sense. Yes, someone who's exposed in the real world is someone who can't hide. But than there's the balance issue. And if expose would cancel stealth, this might break the game. And I'm not losing this game over grammer.
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on a serious note, no.
seems u have a problem with stealth itself, and having some mechanic tailored just for that isint a good way
run plo koon lead :P
Every debuff works in a way that effects the balance of the game. Changing one debuff means changing them all. Best thing you can hope for is a new debuff that combines both things, like burning (that combines the damage effect of a DOT with an improved version of evasion down).
This makes more sense than daze affecting stealth also expose in addition to preventing stealth should remove stealth until expose is gone
This one takes me back I remember the old days when stun didn't prevent dodging
I mean, you get your leg fractured, good luck jumping around to evade those blasters.
Have you not seen the AAT dodge?
You're looking for realism in the wrong game.