Well, before I start I've only posted a couple of original posts but pop into the forums daily. I've never done this before:
@CG_Carrie
I know you're probably working on GearGate or whatever folks are calling it, but I'm hoping you'll read this if you have a spare few minutes.
I want 7* Thrawn. I'm a dark side runner and enjoy using them over the light side. My plan was stick to my guns and not farm 5/6 rebels for the sake of an Empire Legendary toon. It's pretty obvious I caved a few months back. It wasn't so bad. Sabine was the hardest to get 7* and I even got Chopper to 7* in case she failed. Spent the credits and omegas for all of them maxed and hit the gear conundrum: guns, cuffs and carbanti's. Yikes, the nightmare gear.
Knowing this would be an issue I researched and watched numerous videos on how getting a 7* Thrawn with the minimum amount of gear needed to be done. Mods, speeds, kill order, etc. Check! So I began what I knew would be a time consuming mission to get Thrawn. Everyone was saying it's possible with what I have but use top mods and you'll get there. May take a dozen tries or towards 100. I felt this was my penance for not adding higher gear levels so began!
180 attempts later, 8hrs and only coming close 3 times. I'm not blessed by the RNG gods on a good day but this was beyond a farce. No matter how well I did, the end result was the same. I contacted EA Help but they said all I can do is lost in the forums and hopefully you'll be heard. So, here I am.
I don't expect events to be easy. This one was always gonna be a trick but I knew numerous others achieved 7* with similar or less powerful Phoenix toons. But to spend 8hrs and constantly hit a wall despite having 5 well modded toons is a joke. My guild mate did it with Ezra g9 and the rest gear 8 and after 30-40 attempts, he hit the RNG jackpot. He even admitted he was baffled how I'd not managed it as my mods were far superior.
I think it's important to know for every success story there's a glaring fail. I've been encouraged in the forums and by guildmates to continue but I feel one thing eludes me: luck.
Add officer duties in game and pretty much for the last 5 days I've been in game. It's too much time.
So, CG_Carrie, should I keep trying or should I throw in the towel?
Thanks for your time.
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Replies
So, all those minimums videos and threads? They're bad advice. The minimum is the minimum, but you always want to aim higher. Then keep pushing until you get what you're gunning for. Going for the bare minimum and little more puts you at risk, and means you've got no pad. And it's not like investment in Phoenix is ever truly a waste; it's a team that's always at least useful to have solidly prepped. If nothing else, for territory battle and territory war.
If this game is turning into stress? Stop. It's a game. It's supposed to help you relax. If it's not doing that, it's not doing its job, so put it down. If a game starts feeling like a job, put it down.
And six star Thrawn is not bad at all. Until this go around, I had six star Thrawn leading my arena team. Gear him up, put him to use, put a little more TLC into Phoenix for the next couple months, and finish the job next go around.
But otherwise, you just have to understand that this is one of the most difficult (and to some extent RNG-dependent) events in the game. I did it with all G8 but I probably got lucky. Took me about 10-12 tries. I hoarded enough gear to get everyone to G9 if necessary but luckily it wasn't necessary. Maybe you need more gear. Maybe you need more speed. Like was said above, work on improving your team and be ready next time.
Also, the first three waves are mostly trash, try to go into the last round with all your cooldowns refreshed and all your special attacks ready to use.
And the first three waves are simple, you shouldn't need to use any specials.
P.s. I have him so not a what about me post just being honest.
Without the other stuff you need perfect RNG. With the other stuff you can still get it done with good RNG that isn't perfect RNG.
So I committed to gearing up my Phoenix squad for the next Thrawn event (this one). I ran my team naked (no mods) and got killed. I put decent mods on and it took me two tries.
IMO legendary events should be very hard and should require G9-10. Those who spend 9012421 tries and get it done at G8 seems almost like cheating to me. Spend the time, effort, and gear to get your toons to the appropriate level. Now I have a nasty Phoenix squad I use in raids and TW. As well as two very strong ships. Now I will work towards the Chimera for next time.
My final team all L85, all abilities maxed. Zero zetas.
Hera: G11 2/6
Ezra: G10 5/6
Sabine: G10 2/6
Kanan: G10 1/6
Zeb: G8 4/6
I give the devs all the credit in the world for making this event difficult and wish all of the Legendary/Hero characters were this difficult.
Beating the Thrawn event was the single most gratifying win I have had in this game thus far.
Hera: 204, Sabine: 219 Zeb: 180 (cut to 175 to get potency above 50%) Ezra: 199 and Tortoise Kanan: 175
I just wanted to let her know the insane time sink for nothing. No tears, just an alarming amount of time. It's their wish to lessen the load with regards to time with all events and raids.
I'll give it another 40-50 cracks tomorrow as it seems there's a glimmer of hope. Burning 500 carbanti's and 250 stun guns on toons I'm not fussed with to get one is something I'll have to think about. I'm as close to getting JTR as I am solving world hunger. My choice. Not a light side fan.
Thanks for all the comments, folks - I'll let you know how it goes. If you don't hear from me I completed it and had a heart attack, lol!
I wouldn't expect any changes though. Making it easier would be a giant slap in the face to the people who have already finished it.
I don't agree with your first point, and I'd have to say CLS and Thrawn were pretty close on the second point.
I tried with almost no mods, all gear 8, and was really whipped quickly, maybe 10 times, same result. The next morning, watched quite a few videos/how to guides. Then made a list of what mods I wanted to move both from and to (so I could put them back correctly), placing a high priority on potency/tenacity on Zeb, probably 60% each. Speed +30 arrows on everyone else, as well as my best speed secondary sets. Speeds were mostly +45 to +65 or so on everyone else. Auto play round 1 and 2, manual using the basic on round 3 to reset all cooldowns, and followed the most common attack order on stage 4.
2nd try later, I was unlocking 7* Thrawn. So, all in, maybe 12 attempts at all gear 8, and the best mods I could muster. It didn't feel like cheating.
The last time Thrawn came through--in January, I think?--I was in my mid-70's, level-wise, and didn't have access to their unique omega abilities; my team was G8. I pushed for level 80 and didn't make it; I slapped what gear I could scrape together during that week and put it on them, but didn't manage to get one to G9; and whenever I had down-time for that week I was running that fight, I would estimate that I tried somewhere in the neighborhood of 300 times, and I came close once. I learned a lot about how the fight works, about the things that worked better and those that didn't (honestly don't rely so much on Zeb's stun; it requires two hits from him so you'll have to rely on counters for it to be any kind of efficient strategy), nevermind the things that are pure RNG (like whether or not the Deathtrooper was going to target the poor sap that'd just been fractured).
I got him on my second try this time around--I would have likely gotten him the first had I not been a petulant brat about moving my arena mods around (I could've done it with the mediocre mods I had on them to begin with... if I felt like doing it 20+ times)--and all that really changed with the team was getting to G9, level 80+, omega abilities (I was running them as my arena team for awhile there so ended up putting most of their omega abilities on them). I didn't even really need to think about half of the strategy I had in the previous event--they didn't hit so hard now, I could breathe a little--and I got through it without losing anyone (well I think Chopper died but he had BUP on him).
(And then one of my mid-70's guildmates gets him--Hera, Ezra, Chopper at G9 and he managed +90 speed on Ezra--and I'm still not quite sure how to feel about that. On one hand; I'm happy for you. On the other hand: ;gkdf;lgkdf;lkg;dfkg)
Anyways, here's the advice I've been peddling around the forums for this fight, in the event it helps you out (honestly you've probably figured it out most of it by now). Good luck:
And phrased slightly differently (in the event it makes more sense this way):
Also, Kanan's speed has no bearing on how long Fracture lasts... that's completely up to Thrawn.
Lol you're totally right...it did seem to help but that was probably just the RNG talking.
Credit heist. I now have a gear 8, lvl85 chopper. Gonna drop Sabine as suggested and give it another go, lol!
Fingers crossed for later
I wanna thank everyone for the encouragement, advice (I kinda like Chopper now, lol) and support through this frustration.
I'm sure some think the forums can be toxic at times but this is one clear instance that the community rocks!!!
207 tries later. Nearly did it on the third attempt. Weirdly I had all five alive with just the blue dude left!
Seriously, kudos to you all! A game highlight despite a raging headache, lol
Thank you ALL and may the Force and RNG be with you