My jedi used Barris, no Kenobi because we can’t clear HAAT yet. It was good for 101-200 rank in Arena, but I’m going to try and replace Barris with Hermit Yoda—which means I’m consciously choosing to not go for g12 and caused me to slip to the point where I needed to switch to Resistance to stay at that rank.
But once I’m done I plan on QGJ, Aayla, Luminara, Ahsoka, Hermit Yoda. Luminara and Ahsoka will eventually be replaced, but I don’t have anyone better yet, so for now they stay!
I can construct lots of teams without them: All Ewoks, All Jawas, or you could truly go unorthodox and do Lobot (L), Gunray, Jedi Guardian, Jawa, and Night sister Initiate.
What are you constructing this team for? Arena? Raids? What?
My Rancor Solo-ing Team (Pre-CLS) consisted of Teebo, Jyn, Cassian, Bodhi, and Bistan.
My rubbish arena team that kept me in the 100-200 range was Wedge, Biggs, Palpatine, Shoretrooper, Lando.
I can construct lots of teams without them: All Ewoks, All Jawas, or you could truly go unorthodox and do Lobot (L), Gunray, Jedi Guardian, Jawa, and Night sister Initiate.
You didn't ask for teams that could win, right?
Gunray and jawa might be to ordinary, maybe CUP and mob enforcer instead.
If you set the requirements this way, I advise you to just run a team that will bring you fun. Unfortunately, without the guys you mentioned it is almost impossible to be high in arena (unless your arena shard is weak).
So gather the guys you like (or fun to play with). Personally I liked very much the team I used before the meta one I have now. It was zKrennic, zDeathTrooper, ShoreTrooper, TIE Fighter pilot, Palpatine.
I can construct lots of teams without them: All Ewoks, All Jawas, or you could truly go unorthodox and do Lobot (L), Gunray, Jedi Guardian, Jawa, and Night sister Initiate.
You didn't ask for teams that could win, right?
Ewok teams work pretty well, to be honest. Ran into a zeta Logray and just never got any turns whatsoever after the first...
My current ultra secret fun team is Sidious, Sith Trooper, Zavage, Sith Assasin, Visas Mar (4*)
All have a bypass protection or defense mechanic. Sid AOE, Sith trooper retribution and AOE to soften them up under protection, then Sith Assasin can crit for 20k+ health beneath protection. Then use Zavage or Visas special to finish them off. Say Pshaw to tanks with 80k+ in protection. Between Visas and Savage have 2 cleanses to keep buff block off of Sith Trooper. Visas has a fast recharge heal and rez.
I havent used them in Arena yet, as it is still undergeared, but it has performed pretty well in TW. Its not a meta team so people underestimate it. Had 5 defensive wins in each of our last two battles.
Was trying to come up with a old ben lead hermit Yoda squad. The thinking is while Yoda is stealthed he dodges which would give him turn meter with every aoe from empire. Which others would go with those 2
Was trying to come up with a old ben lead hermit Yoda squad. The thinking is while Yoda is stealthed he dodges which would give him turn meter with every aoe from empire. Which others would go with those 2
That just grants hermit Yoda turn meter. Not really an effective premise for a team. But if you really wanted to go that route, I suppose sources of foresight could help. GM Yoda and zKanan, though you'd end up with Ezra as your only damage dealer, as is the bane of Jedi teams.
Was trying to come up with a old ben lead hermit Yoda squad. The thinking is while Yoda is stealthed he dodges which would give him turn meter with every aoe from empire. Which others would go with those 2
That just grants hermit Yoda turn meter. Not really an effective premise for a team. But if you really wanted to go that route, I suppose sources of foresight could help. GM Yoda and zKanan, though you'd end up with Ezra as your only damage dealer, as is the bane of Jedi teams.
Mainly was thinking about it for tw. Speeding up hermit speeds up master training. Which if you used it on dn gives extra attacks to speed up annihilate. Also dodge can help everyone. With cooldowns increased from dn and Yoda tenacity up survivability along with Yoda get extra turns to heal would be fairly high.
Replies
But once I’m done I plan on QGJ, Aayla, Luminara, Ahsoka, Hermit Yoda. Luminara and Ahsoka will eventually be replaced, but I don’t have anyone better yet, so for now they stay!
it would probably help if you posted your swgoh.gg link too.
Fast boba (L), Raid Han, Leia, wedge,biggs
alternates:
JKA
Aayla
Palp
ig88
just go full steam offence.
You didn't ask for teams that could win, right?
My Rancor Solo-ing Team (Pre-CLS) consisted of Teebo, Jyn, Cassian, Bodhi, and Bistan.
My rubbish arena team that kept me in the 100-200 range was Wedge, Biggs, Palpatine, Shoretrooper, Lando.
Gunray and jawa might be to ordinary, maybe CUP and mob enforcer instead.
There. I think that satisfies all requirements.
So gather the guys you like (or fun to play with). Personally I liked very much the team I used before the meta one I have now. It was zKrennic, zDeathTrooper, ShoreTrooper, TIE Fighter pilot, Palpatine.
Never tried in arena but a fun squad to play with.
All 3 r solid teams, can take u to top 50 in arena as well as clear GW and b useful in TW/TB
Turn meter removal, stun, shock and surprise. Very un-natural.
All have a bypass protection or defense mechanic. Sid AOE, Sith trooper retribution and AOE to soften them up under protection, then Sith Assasin can crit for 20k+ health beneath protection. Then use Zavage or Visas special to finish them off. Say Pshaw to tanks with 80k+ in protection. Between Visas and Savage have 2 cleanses to keep buff block off of Sith Trooper. Visas has a fast recharge heal and rez.
I havent used them in Arena yet, as it is still undergeared, but it has performed pretty well in TW. Its not a meta team so people underestimate it. Had 5 defensive wins in each of our last two battles.
Sun Fac.
Not good but it's unique
He's the go-to cat for "unorthodox"
Mainly was thinking about it for tw. Speeding up hermit speeds up master training. Which if you used it on dn gives extra attacks to speed up annihilate. Also dodge can help everyone. With cooldowns increased from dn and Yoda tenacity up survivability along with Yoda get extra turns to heal would be fairly high.
I never see why that matters? It's a fun, interesting and valid thread
Doh! And he has tricked us into revealing our uber leet secret teams.