Is there a way of predicting who the AI will target with Raid Han's opening shot (highest health/prot etc) or is it totally random? Coming up against a few in arena now and it's probably just confirmation bias but he seems to go for my Vader most of the time.
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Yeah its random. I haven't seen any favoritism towards one toon.
Clearly it's random, but sometimes you think to yourself 'theres only a 20% of it happening should be ok..... Damnit!' lol
It can not be random, he attacks my Old Daka almost every time, but not always. I think it is partial random and partial chosen.
Sure sounds random to me.
For example, Vader under EP is the fastest on the field, but Thrawn is fastest b4 hitting the field. Han stuns Thrawn.
Another example, Ventress is fastest on the field bcuz of her unique, but Daka is fastest b4 hitting the field. Han stuns Daka.
It seems to b this way an awful lot, I can't guarantee 100% bcuz I haven't paid enuf attention but I will start to.
As far as random goes, the other day I had an opposing DN go before mine, and he opened with a basic attack. This leaves me to believe, there's a small chance of randomness involved with all moves.
For each 5 arena fights, 4 opening attacks fall in Daka, the remaining changes randomly, it can not be 100% RNG.
Your small sample size does not equate to actual data.
Weighted... this is a thing... really it's is. I use it in game development all the time. You have a 90% chance of following a particular path... otherwise, it will randomly select the path it chooses.
This isn't sorcery, it's game development.
My own limited sample size indicates it's random 100% of the time. Neither of us can be trusted though.
Not really, what I understand about @t0neg0d post is that characters have different weights. So all the characters in YOUR arena team have the same weight, while in my arena team Daka is a heavier than the others, and in @Shaunyvee 's team First Order Officer is the heaviest.
This leads me to the most logical conclusion that the devs implemented a widely used AI method.... weighted decision-making.
Like I said before... It's not sorcery... It's not even an obscure concept. It is literally used in all decent AI implementations.
Do you work in an AI Development field though?
I actually have written an AI library (as well as particle system, entity system, single-pass lighting render pipeline, and many others) for one of the most widely used java-based rendering engines. Its what i do for a living.
Discord: Iona Starbound#5299
There are alot of players convinced there's an AI advantage for example. I have no doubt that it's possible to code an AI advantage, however the devs have always denied they did. I've no reason to believe they're lying about that. Still, players are 100% sure there is an AI advantage.
I also have no reason to believe raid han actually targets specific characters more often than others. I'm sure the devs are capable of coding it. As far as i know the devs haven't commented on this though. But even if they did, it's not like that would convince some players if they say it's totally random (no weighted odds).
I use rex lead and he's not getting targetted more often. Until recently he was the fastest character of the team. So based on people's suspicions, he should have been targetted more often. So yea...
Seeying as the AI is terrible, i highly doubt they coded it, so i'm chaulking this one up to confirmation bias.
Interesting? Sure. Useful? Impossible to know.
@leef I'd just like to make clear that I haven't claimed the AI has an advantage, we're talking about something different here. I also never brought up the speed hypothesis, I was asking more generally if it's 'random' or not.
Discord: Iona Starbound#5299
possible? yes, likely? not really. The AI doesn't even use focus fire or targetting the lowest health+prot toon. So raid han having weighted odds for who he targets seems like stretch.
Also, I know you didn't claim the AI has an advantage, nor did i imply you did. I was just using it as an example.
I also didn't didn't imply YOU brought up the speed hypothesis, but others in this thread did.
Not at all. The point of the post was more to say FOO does not have a greater weight to get stunned for a FO team as was suggested by some. At least not that I have noticed.