I'm trying to think of the best team that would be really difficult to ever kill. So far I've though up this:
General Kenobi (L)
Hermit Zoda
Zanan Jarrus
Zarriss
SRP/Aayla Secura/Thrawn
https://swgoh.gg/u/darthnekros/collection/
My swgoh.gg ^^ though I'm not necessarily looking for advice on my characters, but in case anyone wanted reference to look at potential characters.
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Loads of tanks generally?
But then in Arena might they not just time out continuously?
Hypotheticals...interesting thread...looking forward to seeing other's ideas
Sion is really good but not as great with synergy for the rest of the team. I am thinking about good tanks but it needs regeneration as well.
KRU is great with his self-healing, I forgot about him. Fives is great but has little to no regen for himself, which is why I didn't include. I have SRP because he'll take a lot of blows with many buffs and then revive. Aayla dodges, has lots of healing, and her stuns make it easier for everyone else to survive, though not necessary. Thrawn is great overall (obviously), his cleanse, prot regen, Fracture, and stun make him very good.
Please do provide reasons for your explanations though, I'm really quite interested in what would be extremely tanky with massive regeneration and whatever control the team can afford.
December 2016 Arena Shard
That is a really good point, I'll test that out eventually, when I get those zetas eventually. I have no idea who the next one goes to, there are so many to choose
These hold up very well
http://swgoh.gg/u/clashtofar/squads/20141/
http://swgoh.gg/u/clashtofar/squads/77577/
http://swgoh.gg/u/clashtofar/squads/77578/
That's part of why I was thinking about Aayla/Thrawn who would keep DN controlled and eventually taken out.
Since I have DN there didnt happened any timeout - even vs 2 tanks + heal...doesnt matter simply.
This isn't for arena or any real battles, I'm looking for an idea team that would be fun to just watch other teams hit a giant wall.
1v5 with the Wampa vs that team?
An extremely fast Phoenix team with shield mods and all zetas can be very difficult to fight against. Also an extremly fast NS team can be a pain - but everything has counters. So do 3 tanks as they do literally no damage and Nihilus doesnt care if you got 10k or 130k...you are dead afterwards. Wampa will enrage after 3 minutes and also one hit the tanks.
Speed is your real factor which makes your team tanky - as no damage from 1-2 opposite player means you survive and they die even quicker.
Even Kenobi with 100k shield wont bring you anything if he just sits in stun and doesnt provide the group with foresight/debuffs and his group attack - speed, speed and speed is the key. Be faster and dispatch the opposite before they can build up their attack chain.
If opposite team has no aoe dispeller acolyte + zombie will be timeout. Can do a nute gunray team against people without aoe dispell with acolyte, zombie, princess and last one i forgot...they simply stealth behind the zombie and kill you from behind. However b2, baze and sion will just wipe them and again we got a counter...
Only speed mods bring you to your aim further as you can beat even counter teams just by being faster (i.e. your imp is faster than rex, or chirrut...you will crush them)