I'm prepping for the IPD mission and wondering if this squad can do it:
https://swgoh.gg/u/stud3099/squads/102964/
I'll have shore and Starck up to 6 stars by the time the TB starts. I would move my arena mods to the team before attempting (+60-80 speed). I also have a zeta that I could potentially drop on Veers. I'd rather not do it but I'd consider it if it was pretty much a sure win.
Who should I try to gear further over the next few days?
From what I've read, I will likely not complete the mission this go but wanting to get some concrete opinions on my current squad and recommendations for improvement.
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As for improvements, a zeta on Veers is always good for this event and just trooper fun in general.
I am sure its doable with slightly less, but just to make it easier
So what's a good target gear level?
g7 will not get it done. Just keep gearing until you clear it. What's the worst that can happen if you give them more than the absolute minimum gear required to clear the level? You might make it less reliant on RNG, and that is not a bad thing.
Troopers have several uses for me. Giving them more gear is not really a bad thing.
Definitely not a bad thing. I intend to continue working on them anyway for STR but was more curious if anyone thought there was a chance I could get there this time ideally without the zeta on Veers.
There is some amount of strategy required. Those Hoth Rebel Soldier elites can apply daze on counterattack, and all of a sudden shut down a chunk of the strategy.
First round was pretty simple last time, with less gear levels then now. Second round was a complete desaster-. Best killorder is CHS -> CLS (with DM) -> ROLO?
Give starck atleast 80 speed, start with his buff ability. Mod others with crit dmg, crit chance. Except shore who should have prot. primaries on his arrow/cross/triangle. Use health mods or whatever available for him. Speed isnt required as such for them. It helps, but not required.
But some manage without Veers' zeta. I believe, that without the zeta, stormtrooper would be the better tank due to the defense bonus he gives the whole team, which makes their protection last longer.
PS, if you didn't zeta veers, zeta him. He makes Imp Trooper so much fun to play.
You need at least one of the following three conditions:
I've seen people with no zeta or DT do it with great gear. I've seen people with zeta veers do it with g9-ish and no DT. and I've seen people do it with g9 average, no zeta, but with DT (deathmark works wonders).
But that's the absolute minimum, and no guarantee. But it's possible. If you want a good shot, aim for two of those three.
Strategy also matters a lot. In my experience, though it's tempting to just spam snow's aoe on the first wave, I've had better results just picking off one guy at time, especially your first kill. It minimizes the counters.
Then kill CHS (ideally, you head into wave 2 with Veers' special off cooldown), ROLO, and then CLS. If you can, save a deathmark for CLS, and hope to time it so that he doesn't cleanse it right away (ability block can help here).
Good luck all.
Some recent improvements on the team were the key.
Z Veers g11, Shoretrooper g11, Deathtrooper g10, Snowtrooper g9, Starck g9 (all are 7 stars of course).
In wave 2 kill order is:
1) Captain Han Solo (easy and fast with Veers special)
2) CLS (difficult, see below)
3) ROLO (easy)
I you can't apply deathmark to CLS (not simple, since he often has foresight) you are dead...
Congrats, However, deathmark isn’t needed, and secondly, rolo second is usually your best bet, cls can be left for last very easily.
https://swgoh.gg/u/stud3099/squads/102964/
Good luck everyone!
Veers: Lvl 82, zeta'd, Gear 9 (5/6), Speed = 183, Pot = 42.62%
Snowtrooper: Lvl 80, max'd, Gear 10 (3/6), Speed = 144, Dam = 2798
Starck: Lvl 80, max'd no zeta, Gear 9 (3/6), Speed = 207
Magmatrooper: Lvl 80, max'd, Gear 9 (5/6), Speed = 177
Stormtrooper: Lvl 78, max'd no zeta, Gear 9 (4/6), Speed = 137, Health = 21.1K, Protection = 22.8K
===============================================
UPDATE: I went in and strengthen them to:
Veers: Lvl 82, zeta'd, Gear 10 (3/6), Speed = 183, Pot = 42.62%
Snowtrooper: Lvl 80, max'd, Gear 10 (3/6), Speed = 144, Dam = 2798
Starck: Lvl 80, max'd no zeta, Gear 9 (5/6), Speed = 207
Magmatrooper: Lvl 80, max'd, Gear 10 (1/6), Speed = 177
Stormtrooper: Lvl 79, max'd no zeta, Gear 10 (1/6), Speed = 137, Health = 21.8K, Protection = 29.3K
RESULT: Didn't win.
===============================================
UPDATE: Let's try again:
Veers: Lvl 82, zeta'd, Gear 10 (3/6), Speed = 183, Pot = 42.62%
Snowtrooper: Lvl 81, max'd, Gear 10 (4/6), Speed = 152, Dam = 2939
Starck: Lvl 82, max'd no zeta, Gear 10 (2/6), Speed = 207
Magmatrooper: Lvl 82, max'd, Gear 10 (3/6), Speed = 177
Stormtrooper: Lvl 79, max'd no zeta, Gear 10 (3/6), Speed = 137, Health = 21.9K, Protection = 29.3K
RESULT: WIN!!! (with 6/6 in Ships Platoons, hopefully it was not just because of good RNG)
Started mid-FEB 2017, and not trying to reach the top.
General Veers (L) - Not zeta'd yet, but he's getting my next one once I've farmed the mats.
Colonel Starck - 7*, hope to be around G9 by the next DSTB
Snowtrooper - 7*, G9, but aiming for 10 by the next event
Stormtrooper - Same as Starck
Range Trooper - 6* and should be G8 or 9 when the next DSTB returns
I have another account that has 7* G8 Magma instead of Range but otherwise is in the same boat. Has anyone here done it with a similar setup? I see what it took Metroplex79 but I'm more wondering if Range Trooper will make it easier or should I expect this to crush me?
Can’t stand the RNG in this game anymore. Just like Ewoks. I read people do ATST with crap ewoks mine are GS10 and can’t get past the 5 Imperials in phase 4.