Just curious-if the Territory Wars are supposed to be using a formula to calculate "even" matches, why are some guilds constantly facing teams 30-40 mil GP higher than them? And after being dismantled by the opposing guilds, why is an easier guild, (or an opponent within a few mil GP) is not selected for the next TW?
Just seems like my guild has been going up against guilds at a much more advanced stage than we are. We are ~83 mil but are playing ~110-125 mil range normally. I am just curious what model you all are using that indicates that two guilds are balanced when faced with that disparity? (Our opponent is ~117 mil this time)
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Does this mean that only ~30ppl (Or calculation to get to our GP) are entering for opposing teams?
As far as I know, there's no way of knowing the opposing guild's active GP? So what you are comparing is total GP, whereas the matching is based on active GP, correct?
If so, that would be comparing apples to pears. Total GP matters not in TW, it all comes down to active GP.
Although, 20 players with GP's that are equivalent to 45 players will theoretically demolish the 45 players still.
The first two segments had mostly his teams in it along with some others. I think he must have had nearly every team and/combo in the game.
His bottom teams will be great teams and our bottom teams are trash against anyone. The characters barely above 6k that are not worth the time of day and fluff our number but don't provide any substance.
Usually I can't do much attack wise as my best team (Phoenix) is on defence. My best attack team (read: ONLY attack team is a poorly thrown together WIP Empire team).
What I usually do is hit weakened or weak off the bat teams to save the big guys a squad.
Our leader has about 2.8 million GP in total and the very worst high end player we have is about 1 mil (At least one G12 squad I think). Mine is a mighty 515K, mind you about 2-300 K has come on fairly swiftly since moving guilds
We usually win around our bracket (25-30 mil active). To be honest I think they let players in TW too early at 65, causes a lot of disparity in team quality.