Something really odd has happened to us this TW and it doesn't make sense.
We are in the 110-119.9gp bracket and need to set 23 per zone. No worries there
We'll time has come and gone in the fight and there are some really really odd statistics.
There team has had some fights against ours where they have used 8/10/12 teams to take them out, on multiple counts. Heck our first zone took them nearly 60 teams alone. And yet they still had teams to go through two full meta zones behind it, and had full. Meta zones on defense.
By my count, albeit a brief one, they have used nearly double the teams we have on offense... How does this make sense? And yet we have lost?..
Something isn't right here
0
Replies
An astute reader could/should have figured that out.
Without knowing the guilds involved, I can’t say for sure. The most likely of scenarios us each member of the other guild has a higher overall gp, but they went in with less members. They’ll have stronger and more teams than you do. But that also doesn’t explain why it took so many teams to clear your first zones, so...I don’t know.
Those are just rough numbers, but I did the math myself a while back because I couldn't understand where ALL these teams were coming from they were using on us. It really adds up to quite a few teams even if you have 40 players in TW. The more rock-paper-scissors the game gets, the more potential teams we have to defend/attack with in TW.
Sounds like someone else attacked that team before you did and got their TM rolling. Turn Meter doesn't reset for a "new" team.