Presently stealth condition after attacking will not be preventing counterattacks.
Should stealth condition being affected by receiving counterattacks? 42 votes
Yes, stealth should be counterattackable (present)
No, stealth should prevent counterattacks
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Replies
@EA_Jesse, @CG_JohnSalera
They see/hear where it came from just like the real world. Snipers per dans example is the best real world scenario. Snipers are "stealthed" but once they fire, they gotta escape fast because they are exposed and if they stay put they die.
There couod be an element of evasion involved with stealth but really its a full on retreat once they fire not a "dodge the counter and fire again" type of thing
One could as far to argue that in reality, its the only thing that actually follows the lore lmao hahahahahaha
Dooku im sure is not attacking a stealthed toon without being attacked first UNLESS the stealthed toon is the last one in which the description states that toon is attackable.
Now if dooku for some reason IS attacking a stealthed toon on his own merit on his turn (not a counterattack) then thats an issue needing adressed however im sure thats not happening as i battle anplayer with nute everyday in arena and cant even target nute when stealthed much less atk him till hes the last toon left
Perhaps he stubbled upon them hahahahaha