To help you understand, as it seems you didn't read the update notes. "Mk 2 Pulse Modulator, that is used to bring mods from Rarity 5 to Rarity 6, can be found in Guild Shipments." Word for word, this answer has already been given.
Dude, I'm pretty sure it'll be in a permanent slot. You're freaking out and getting upset over nothing. P2P is going to have a bit of an advantage like always, but I'm betting they put it in the guild store to keep the gap from getting too large. They aren't stupid, if F2P leaves and the game empties P2P stops giving them money.
So now instead of choosing between cantina character battles or mod battles, we have to choose between guild store characters, guild store gear, and slicing.
Without breaking down the numbers, I think I preferred the old arrangement.
I don't disagree there. I think they have now overloaded the guild store when literally 2-4 of the stores are now useless for older players. My arena store is just feeding me prestige tokens to help my capital ships along and fleet is just for zetas now. Cantina and Galactic war are just shard shop fodder...
So now instead of choosing between cantina character battles or mod battles, we have to choose between guild store characters, guild store gear, and slicing.
Without breaking down the numbers, I think I preferred the old arrangement.
I agree with that. Having to spend 3k Guild Tokens per 6 dot mod is gonna kill your ability to gear up characters.
So now instead of choosing between cantina character battles or mod battles, we have to choose between guild store characters, guild store gear, and slicing.
Without breaking down the numbers, I think I preferred the old arrangement.
Old way:
Energy: Cantina OR Mods
Guild store: Gear or toons
New way:
Energy: Cantina AND Mods
Guild Store: Gear, toons, or mod slicing
You can now farm both mods and cantina toons, and you can slice mods or not. It's better now, imo.
Maybe if they buffed the raid payouts for guild tokens it wouldn't be so bad, but I was already feeling thin on those to begin with. Now literally every toon I own needs the slicing mats eventually so it's more like gear or toons after slicing mats.
So now instead of choosing between cantina character battles or mod battles, we have to choose between guild store characters, guild store gear, and slicing.
Without breaking down the numbers, I think I preferred the old arrangement.
I agree with that. Having to spend 3k Guild Tokens per 6 dot mod is gonna kill your ability to gear up characters.
The guild shop was nearly my entire source or gear. I farm every hard node character I don’t have, using basically all of my energy. Now I have no idea what I’ll do. 6 dot mods are a must. So is gear. So I guess cut back on my character farms? But I enjoy character collecting more than mods are gear...Ugh, frustrating.
So now instead of choosing between cantina character battles or mod battles, we have to choose between guild store characters, guild store gear, and slicing.
Without breaking down the numbers, I think I preferred the old arrangement.
Old way:
Energy: Cantina OR Mods
Guild store: Gear or toons
New way:
Energy: Cantina AND Mods
Guild Store: Gear, toons, or mod slicing
You can now farm both mods and cantina toons, and you can slice mods or not. It's better now, imo.
Maybe I’m biased because I never had any interest whatsoever in farming mods for energy. The odds of finding a good speed mod were pretty much nothing. Farming characters never felt like a sacrifice to me. For a while I was completely done with characters, and I still chose character nodes over mods because the shard shop credit was more valuable than the shot at a mod.
The freaking out over how costly they are seems predicated on the idea that you absolutely must slice all your mods on all your characters. That's only really "necessary" for your arena squad and pilots for your arena ships - and even then, only if you're trying to be super competitive.
Otherwise, unless I've missed something, 5-dot mods should be perfectly serviceable for most activities just as they were before. And those are now much easier to farm without compromising your Cantina farms. I'd call it a win, overall.
People who pay get the good stuff first so those of us (like me) that don't pay can get them for free...after the payers.
Why is this of any surprise to anyone?
That's what I'm saying, I'm a free player as well and I understand that I have to wait longer since I don't pay. It amazes me how many people want stuff for free or in the first 5 minutes.
Replies
Not farmable only purchased with crystals. Ftp must now chose between slicing or other farming that requires crystals for refresh.
The guild store .... Uses guild tokens....
My guild store updated and has 3 Mk 2 Pulse Modulator for 450 tokens.
Why is this of any surprise to anyone?
I think he's confusing the weekly shipment store with the guild store.
The payed shop only has 40 per week. Even at 3 per refresh you get a lot more from the guild shop than the weekly shop.
It has its very own spot.
Without breaking down the numbers, I think I preferred the old arrangement.
I agree with that. Having to spend 3k Guild Tokens per 6 dot mod is gonna kill your ability to gear up characters.
Old way:
Energy: Cantina OR Mods
Guild store: Gear or toons
New way:
Energy: Cantina AND Mods
Guild Store: Gear, toons, or mod slicing
You can now farm both mods and cantina toons, and you can slice mods or not. It's better now, imo.
The guild shop was nearly my entire source or gear. I farm every hard node character I don’t have, using basically all of my energy. Now I have no idea what I’ll do. 6 dot mods are a must. So is gear. So I guess cut back on my character farms? But I enjoy character collecting more than mods are gear...Ugh, frustrating.
Maybe I’m biased because I never had any interest whatsoever in farming mods for energy. The odds of finding a good speed mod were pretty much nothing. Farming characters never felt like a sacrifice to me. For a while I was completely done with characters, and I still chose character nodes over mods because the shard shop credit was more valuable than the shot at a mod.
Otherwise, unless I've missed something, 5-dot mods should be perfectly serviceable for most activities just as they were before. And those are now much easier to farm without compromising your Cantina farms. I'd call it a win, overall.
That's what I'm saying, I'm a free player as well and I understand that I have to wait longer since I don't pay. It amazes me how many people want stuff for free or in the first 5 minutes.