Guilds need to be matched by total guild power or average guild members participate power.. so if they had 25 people in and had power of 50m be average of 2m so they should be ranked with a group of average of 2m. Not a group average of 1.2 or 1m. A guild of almost 50 with same power will not stand a chance. Would say 50,000 difference in power should be the max doing it that way
1
Replies
It's nice that the guild is not punished for someone having a life.
I'm not saying it doesnt need to be fixed, but that is not the way to do it IMO.
Where are you getting your 90%? My guild has anywhere from 35-42 of our 48 members sign up. Not because we tell anyone to sit out, but because we don't require anyone to sign up.
fixing the matchmaking points and base it on better in game factors. that doesn't have to have anything to do with anyone in guild who didn't join. number of zetas, average GP of those who joined, allowing a wider spread on the number of players who joined. there are many things out there that really effect a match, its just hard to prioritize and get a good range of how to match them.
I get what you are saying but that’s a cop out excuse that although... it may be legitimate in some instances, I know the majority and have even verified in other guilds, the practice of sandbagging to game the matchmaking system. The fact that this can happen, makes the rankings as they are a sham and not reflective of genuine ranks. I’ve seen 17mil GP gaps and even worse. Some guilds are gaming the system because rather than fight with everyone for a true win record, they game it for a win record with an asterisk. Extremely lame imho.
how is fixing it so that even if you "sandbag" you have a fair match a cop out?
I think there are plenty of ways to fix this so that the match is still only based on active players.