This could be a bug/feedback post, depending on your point of view, I won't bother to go back and forth between websites, so if you think this post is not where it should be, move it yourself.
Grand arena just finished my results were : 1rst match Victory 2nd match Victory 3rd match Defeat
I got the #4 rewards, including 50 czerka handcuffs type3 (90 of thoose were shown as #1 rewards, so I was expecting 70 of them as a #2, not 50, near the half of 90)
I think it is not a bug, because of the "3V3 grand arena" thread for the next grand arena where,#2,#3,#4 rewards are the same
WTH is going on? why the #2 and the #4 have same rewards?
I have watched the grand arena presentation video again, I quote:
"Succes leads to greater challenges, but also greater rewards"
Well, it's wrong, because if you are sure that you can't be #1, then the optimal strategy is to loose intentionnaly your first match to increase your chances to get #2 rewards, because you will have access to the same rewards,but with less challenges.
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Replies
A. Check the number of wins.
B. Choose whatever strategy, you want. Why not go for first?
People who are unlucky and drawn against the best player in their bracket in Rd 1 are incentivised to keep trying to win remaining matches.
In my recent GA, our group of 8 were extremely close on GP, but only 4 of us had Traya unlocked (3 at 7 star, 1 at 6 star).
I beat all 3 of the others to win, the guy in the final didn’t beat any. What I like is that the guy I beat in Rd1 AND the guy I beat in Rd2 both got the same prizes as the guy I beat in the final. They were unlucky to be drawn against another traya owner, but ended up with the same rewards as the guy who luckily avoided the other traya owners until the final.
What is wrong with you not understanding that using GP in events of ties occurs within the round itself to determine who gets the win when both players have amassed the same amount of banners. Not to rank and sort all the people with 2 wins into who’s 2nd, 3rd or 4th. So actually higher gp does make a difference. It’s a difference of 15 stun cuffs and however many of the mod salvage.
Don’t come onto the forum and get all up yourself talking down to people when you yourself lack understanding.
To get a real 1-8 ranking would be a much longer process.
No at no point does losing your first match give you any guarantee of a better track for winning. But by all means throw your first round every time, I'm sure your opponents will love this strategy. Nothing helps moral like a free win.
There's no penalty for trying and failing. You're trying to avoid "challenges?" Why are you playing at all? If you throw one match, it's just gonna be that much harder, and with more pressure, to get two in a row afterwards.
With the way the banners are set up, it's almost impossible to get the same amount of banners as your opponent. I can only see this happening players putting their absolute weakest toons in defense. Toons that wont ever take a turn and do damage to you. If both players did that, it might be possible. Then again you have the Fleets, where its almost guaranteed that you're going to take some kind of damage due to the Capital ship taking a turn and damaging either one of all of your ships on an attack.
Also, as already stated above, numbers 2 - 4 get the same rewards. It doesn't matter unless you have an ego problem and would prefer being second over fourth. Boo hoo.
Higher GP doesn't create any difference in gear/salvage unless you have the very unlikely circumstance of a tie within a round. Everyone with 2 wins gets the same rewards, everyone with 1 win gets the same reward, regardless of GP. The one person with 3 wins gets the most, the one person with 0 wins gets the least.
It is almost impossible. But the point of my reply was to point out to somebody that that is the only instance where GP is used a tie breaker. It’s not a factor at the end of the entire event to sort all the people ranked #2-4 into order of highest GP. So whilst a rare occurrence for sure due to the variables of getting additional banners based on toons with max health and max protection and whether or not you entered the battle with a smaller squad but in the rare circumstance this does happen one person will get the win and one person won’t. The one person who gets the win will likely get more salvage than the one who lost. Especially if the tie break occurs in the third and final round.
Let us know when it happens.
So maybe you want to read what I wrote again and to whom I was responding for some good old context. I’m not talking about GP differences between players with the same amount of wins at the end of the event. I was talking about once a round has finished and both players have the same amount of banners. GP will be used to determine the winner, the winner being the player with the highest GP. In this instance one person gets a win and one doesn’t. Depending on what round the tie break occurs in this could very much be the difference between what prize bracket you end up in at the end of the whole event. Merely pointed out that that’s the avenue CG have decided to take in this circumstance. I’m not arguing for or against it or trying to suggest that this will be a common occurrence.
The person you were responding to made two statements:
and
Both are correct. Your response seemed to indicate that they said something wrong, but they were saying that GP is the tie breaker, which you claim you were merely pointing out.
Surprisingly I had an authentic and legit tie happen in the first round of this last Grand Arena. We both tried for the win and deployed the full 10 teams and both lost battles a couple of times. But, against all odds, we tied 2021 to 2021.
I thought I would win the tiebreaker because my GP was higher, but it was only higher because I worked on characters after the snapshot was taken. Unfortunately the game won't show you what your GP was at the time of the snapshot, so I have no idea what I lost by. Oh well.
I'm annoyed I lost, but you need some sort of way to determine tie breakers, and GP seems as good as any.
left half ftw!!!
You have every single ship maxed in abilities ?
With current design the two other players with two wins may actually be stronger than the player, who lost the final battle only. The may both have lost only to the over-all winner.