Woodroward wrote: » There's a note in a recent update where they fixed GA ties to go off of GP at time of GA launch rather than at time of match. Supposedly your division is based off of full GP, and your matchups are based on effective GP. My guess would be yours was less either because it used effective GP, or Change in GP since event lock or some combination of both. It's hard to say which though. It could just be a bug too. They've had so many problems related to how GA relates to GP in so many ways lately.
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Supposedly your division is based off of full GP, and your matchups are based on effective GP.
My guess would be yours was less either because it used effective GP, or Change in GP since event lock or some combination of both.
It's hard to say which though. It could just be a bug too. They've had so many problems related to how GA relates to GP in so many ways lately.
This matching mechanism is still unfair. Our effective combat GP is not a level at all.
His has 28 g12 characters,but I only have 8 g12 characters.
There must be more to this