I’m in a middle tier guild and we want to utilize as much as we can in order to maximize our star count. I have noticed in this TB, after a Star is completed, the next star score doesn’t reset at 0. For example, we finished 1 Star at 42mil and the next star says it is completed at 88 million but the bar is only barely filled up. Is this a glitch?
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Because that number includes the amount you already got. It doesn’t reset, as you noted in the OP. For simplicity, assume that star 1 takes 10m and star 2 takes 30m. The 30m number includes the 10m for the first star, it’s cumulative. You need 30m total to get to 2*, not an additional 30m. Once you hit the first star you just need 20m more to get the second star. And the numbers are going to show 10m/30m. But the bar will only show progress after the fist star, so it will be empty at that moment. When you get another million points, the numbers will show 11m/30m, but the bar will only be 5% full because you have only gained 1m of the 20m that is the difference between star 1 and star 2.
I don’t have the numbers for 1* handy, but keep in mind that once everybody has done the missions in the top all the rest of the points have to come from deployments, whereas you will have some mission points going towards that first bottom star (assuming people have enough teams to do both). So it really depends on the specific circumstances of your guild.
On both Light side and dark side Hoth, it is always cheaper to go for a single star in another territory than to go for a 2nd star in the first (regardless which you picked).
Geo TB has at least 2 combat missions per territory so it's a new animal, but I would guess that it too will always make a 1* cheaper than a 2*, and which territory is easiest to 2* won't be determined by special missions.