So I’m hearing from a lot of people in multiple guilds that this time the Wat mission in Tb was much harder and none of them got past it like they usually do. Anyone else seeing this? I myself always beat that mission on auto and got destroyed in round 4 quickly. Is this just a fluke week or did they change it?
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The enemy composition is randomised, so it will require different strategy depending on who you’re up against.
For a contrast, last TB our guild got 26 Wat shards, this time we got 33.
I mean maybe I’ve gotten lucky so far but I’ve always won, by auto I mean the commands are on auto, I’m still picking who I take out first and whatnot. I normally go for medic, maybe I’ll start taking out aoe guys first before medic
- Grand Admiral Thrawn
This is the third time I've tried and the first time I've succeeded.
This. Occasionally I get multiple ARC troopers. Besides needing to drop everything to keep them ability blocked, it is wise to keep a cleanse ready just in case you get repeated resists. If it’s on auto, you might get bad RNG, get everyone dazed, and then you’re dead before a cleanse is off cool down.
Because people have been clamoring for less content.
Wait.
When I got a different comp for round 4, I beat it easily with bugs that were lower geared and worse modded than what I have now.
I completed it once with g11 GBA and several times with g12 GBA, so it is not a mandatory g13
I had to g13 r3 my alpha with a full g12 squad to beat it for the first time.
Some guildies said the same that it got harder- but as Dar said - it’s randomized enemies. Got to always play smart and AB em all.
I just completed it with g12 GBA with only 1 zeta and g11 and g12 Geos. I completed it and I'm an ****. So definetly possible without g13 anything.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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I only wish Jango was mission-eligible so that i could kill him with fire.